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Melf's First Staff: Difference between revisions
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| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
* '''Arcane Enchantment:''' You gain a +1 bonus to Spell Save DC and spell [[Attack Roll|Attack Rolls]]. | * '''Arcane Enchantment:''' You gain a +1 bonus to Spell Save DC and spell [[Attack Roll|Attack Rolls]]. | ||
* The wearer gains the ability to cast {{Icon|Melf's Acid Arrow Icon.png}} [[Melf's Acid Arrow]] once per | * The wearer gains the ability to cast {{Icon|Melf's Acid Arrow Icon.png}} [[Melf's Acid Arrow]] once per [[Long Rest]]. | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
Sold by [[Blurg]] in the [[Myconid Colony]]. | Sold by [[Blurg]] in the [[Myconid Colony]]. | ||
}} | }} |
Revision as of 14:33, 9 August 2023
The Melf's First Staff is a variant of the Quarterstaves that improve Spell Save and spell attacks rolls, and allows the wearer to cast Melf's Acid Arrow Spell.
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This light, flexible staff is of elven make, marked with mithral sigils that channel magic in the blink of an eye.
Properties
- One-handed damage
1d6 (1~6) + Strength modifier
Bludgeoning
- Two-handed damage
1d8 (1~8) + Strength modifier
Bludgeoning
- Details
Rarity: Uncommon
Enchantment: + 1
Versatile
Dippable
Melee: 1.5 m / 5 ft
Weight: 1.8 kg / 3.6 lb
Price: 100 gp
Special
The holder of this item gains:
- Arcane Enchantment: You gain a +1 bonus to Spell Save DC and spell Attack Rolls.
- The wearer gains the ability to cast
Melf's Acid Arrow once per Long Rest.
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- Sold by Blurg in the Myconid Colony.