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Shield Bash: Difference between revisions

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{{ActionPage
{{Passive feature page
| image = Shield Bash.webp
| image = Shield Bash.webp
| summary = '''Shield Bash''' is a reaction/passive feature granted by many [[Shields]] that allows you to strike back at an enemy that hits you, knocking them {{Cond|Prone}}.
| icon = Shield Bash Icon.webp
| description = When a foe hits you with a melee attack, you can use your reaction, to knock it {{Cond|Prone}} unless they succeed a [[Dexterity]] [[Saving Throw]].
| summary = '''Shield Bash''' is a passive feature granted by many [[Shields]] that allows you to strike back at an enemy that hits you, knocking them {{Cond|Prone}}.
| description = When a foe hits you with a melee attack, you can use your reaction to knock it {{Cond|Prone}} unless they succeed a {{Saving Throw|Dexterity}}.
| cost = reaction
| cost = reaction
| range = melee
| granted by items = Absolute's Protector, Adamantine Shield, Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Shield of the Undevout, Swires' Sledboard
| granted by items = Absolute's Protector, Adamantine Shield (Shield), Justiciar's Greatshield, Ketheric's Shield, Sentinel Shield, Shield of the Undevout, Shield of Scorching Reprisal, Shield of Shielding, Abdel's Trusted Shield, Shield of Devotion, Swires' Sledboard, Viconia's Walking Fortress
| grants = Shield Blow
| notes =
| bugs = * The description of this passive states it requires a Dexterity saving throw.  This is incorrect, as it requires a Strength saving throw.
| condition = Prone
}}
}}
[[Category:Passive features]]

Latest revision as of 08:49, 24 January 2025

Shield Bash.webp

Shield Bash is a passive feature granted by many Shields that allows you to strike back at an enemy that hits you, knocking them Prone Prone.

Description

When a foe hits you with a melee attack, you can use your reaction to knock it Prone Prone unless they succeed a Dexterity saving throw.

Details

Cost:
Reaction

Grants:

How to learn

Bugs

  • The description of this passive states it requires a Dexterity saving throw. This is incorrect, as it requires a Strength saving throw.