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| description = Goblin Booyahg are a generic Goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
| description = Goblin Booyahg are generic Goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
| image = Goblin_Booyahg_Model.png
| image = Goblin_Booyahg_Model.png
}}
}}
{{CharacterInfo
{{Infobox creature
|name=Goblin Booyahg
| name = Goblin Booyahg
|image = [[File:Goblin_Booyahg_Model.png|350px]]
| image = Goblin_Booyahg_Model.png
|STR=8
| race = [[Goblin]]
|level=2
| class = [[Wizard]]
|race=Goblin
| size = [[Small]]
|type=Humanoid
| type = [[Humanoid]]
|HP=13; 16{{Tactician}}
| ac = 11
|AC=11
| e hp = 9
|size=Small
| hp = 13
|weight=35kg
| t hp = 16
|proficiency=2
| h hp = 20
|initiative=+1
| movement m = 9
|DEX=12
| weight kg = 35
|CON=10
| level = 2
|INT=12
| str = 8
|WIS=8
| dex = 12
|CHA=8
| con = 10
|faction=[[Cult of the Absolute]]
| int = 12
|location=[[Emerald Grove]], [[Blighted Village]], [[Goblin Camp]]
| wis = 8
|exp=20
| cha = 8
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
| e passives = Darkvision
|speed=9m / 30ft
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| nostore = y
| stats = Goblin_Caster
}}
}}
'''Goblin Booyahgs''' are generic [[Goblin|goblin]] [[Non-player characters|NPCs]] and enemies found throughout [[Act One]] of ''[[Baldur's Gate 3]]''. They are the [[Wizard|wizards]] of goblinkind, although their skills and knowledge are primitive compared to more learned spellcasters.


'''Goblin Booyahg''' are a generic [[Goblin]] NPCs and enemies found throughout [[Act One]]. They are the wizards of goblin kind, though their skills and knowledge are relatively primitive compared to more learned spellcasters. Despite their shortcomings, they can still be dangerous when supported in large groups and through the use of ambushes.
Despite these shortcomings, they are still dangerous when ambushing in large groups. Their area of effect and crowd control [[spells]] make them high-priority targets in early encounters.
 
==Attacks and Abilities==
 
=== Main Hand Attack - [[Ritual Staff]] ===
{{Action}}


{{Attack Roll}}: +1
== Combat ==
{{DamageInfo|die=8|count=1|type=Bludgeoning|plus=-1}}
=== Attacks and abilities ===
 
{{Feature box|Acid Splash}}
===[[Acid Splash]]===
{{Feature box|Grease}}
Casts the [[Acid Splash]] [[Cantrip]].
{{Feature box|Main Hand Attack|item=Ritual Staff}}
 
{{Feature box|Ray of Sickness}}
{{Action}}
{{Feature box|Topple|item=Ritual Staff}}
 
{{SavingThrow|DEX|dc=11}} to avoid taking damage.
{{DamageInfo|count=1|die=6|type=Acid}}
{{Range|m=18|ft=60}}
 
{{AOE|Circle|m=2|ft=7}}
 
=== [[Sleep]] ===
Casts the [[Sleep]] spell.
 
{{Action}}
 
{{Range|m=18|ft=60}}
 
* Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]].
 
===[[Grease]]===
Casts the [[Grease]] spell.
 
{{Action}}
 
{{SavingThrow|DEX|dc=12}} to avoid falling {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
 
{{Range|m=18|ft=60}}
 
{{AOE|Circle|m=4|ft=13}}
 
*Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]].
 
===[[Ray of Sickness]]===
Casts the [[Ray of Sickness]] spell.
 
{{Action}}
 
{{Attack Roll}}: +3
 
{{DamageInfo|die=8|count=2|type=Poison}}
 
{{SavingThrow|CON|dc=12}} to avoid becoming {{SmallIcon|Poisoned Condition Icon.webp}} [[Poisoned (Condition)|Poisoned]].
 
{{Range|m=18|ft=60}}


== Known goblin booyahgs ==
* {{MdCharLink|Benta}}
* {{MdCharLink|Culk}}
* {{MdCharLink|Gnat}}
* {{MdCharLink|Piddle}}
* {{MdCharLink|Shekt}}
== Related literature ==
* {{MdRarityItem|On Goblins: My Life Among the Conquering Host}}


{{Archetypes}}
[[Category:Goblins]]
[[Category:Goblins]]
[[Category:Humanoids]]
[[Category:Followers of the Absolute]]
[[Category:Archetypes]]
[[Category:Wizards]]
[[Category:Wizards]]
[[Category:Followers of the Absolute]]
[[Category:Characters in Act 1]]

Latest revision as of 19:10, 23 January 2025

Goblin Booyahgs are generic goblin NPCs and enemies found throughout Act One of Baldur's Gate 3. They are the wizards of goblinkind, although their skills and knowledge are primitive compared to more learned spellcasters.

Despite these shortcomings, they are still dangerous when ambushing in large groups. Their area of effect and crowd control spells make them high-priority targets in early encounters.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Acid Splash.webp
Acid Splash Acid Splash ()
Damage: 1~6
D6 Acid.png
1d6Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Grease.webp
Grease Grease (+ )
Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall Prone Prone.
DEX Save
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Ritual Staff
Damage: 0~5

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness (+ )
Damage: 2~16

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft
Topple.webp
Topple Topple ()   –  Ritual Staff
Damage: 1~4

Swipe at a creature to knock it Prone.

DEX Save
 Range: Normal weapon range
Recharge: Short rest

Known goblin booyahgs[edit | edit source]

Related literature[edit | edit source]