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Jy'ir: Difference between revisions
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m (Added combat-relevant skills to infobox) |
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| hp = 32 | | hp = 32 | ||
| t hp = 41 | | t hp = 41 | ||
| xp = 75 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 10 | | str = 10 | ||
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| acrobatics = 3 | | acrobatics = 3 | ||
| perception = 1 | | perception = 1 | ||
| uuid = ecb4222c-22b9-49d6-88ed-62b5cba281fc | |||
| uid = S_CRE_InfirmaryAmbushGuard02 | |||
| stats = Githyanki_Raider | |||
}} | }} | ||
Latest revision as of 01:46, 23 January 2025
Raider Jy'ir is a githyanki raider NPC found in Crèche Y'llek in Act One.

“What business have you in a crèche dormitory, istik? Move along.„
Involvement[edit | edit source]
Jy'ir can be initially found in the Infirmary, lying in a bunk bed. She viciously derides any outsiders, if spoken to as a non-gith; however, she reveals a brighter side to her kin, expressing hope for the combat prowess of the crèche's youth.
She will turn hostile after either of two circumstances:
- If Ghustil Stornugoss is allowed to leave her chamber after the encounter with the Zaith'isk, locking the party inside.
- When the entire crèche becomes hostile after the completion of Discover the Artefact's Secrets.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Manoeuvres[edit | edit source]
Jy'ir can spend up to three Superiority Die on Battle Manoeuvers: