Ad placeholder

Bugbear Assassin: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (Added XP reward to infobox)
(Added uid/uuid to infobox)
(2 intermediate revisions by 2 users not shown)
Line 26: Line 26:
| wis = 11
| wis = 11
| cha = 9
| cha = 9
| e passives = Brute, Darkvision, Tenacity (passive feature) @ Morningstar
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| e passives = Brute, Darkvision, Tenacity (passive feature) @ Morningstar
| athletics = 2
| athletics = 2
| acrobatics = 2
| acrobatics = 2
| perception = 0
| perception = 0
| uuid = 4cb29070-a33c-4253-9f57-18d1c9a88523
| uid = S_DEN_BugbearNinja
| stats = DEN_BugbearNinja
}}  
}}  


'''Bugbear Assassin''' is a [[humanoid]] [[bugbear]] enemy found in [[Act One]].
'''Bugbear Assassin''' is a humanoid bugbear enemy found in [[Act One]].


== Overview ==
== Overview ==
The Bugbear Assassin has infiltrated the [[Emerald Grove]], stalking [[Nadira]] for easy prey on the high hill east of the gate. If left unchecked, the [[Tiefling]] will be killed.
The Bugbear Assassin has infiltrated the [[Emerald Grove]], stalking {{CharLink|Nadira}} for easy prey on the high hill east of the gate. If left unchecked, the [[Tiefling|tiefling]] will be killed.


== Combat ==
== Combat ==
Line 47: Line 50:


== Tactics ==
== Tactics ==
Although the Bugbear Assassin is a lone enemy, their [[Brute]] passive can stack up significant damage on a strike, making up for their average [[Strength]]. They will also coat their [[Morningstar]] with [[Basic Poison]]. Through the Bugbear's [[Tenacity (Weapon Action)|Tenacity]] passive, the {{cond|Poisoned}} condition will always be applied.
Although the Bugbear Assassin is a lone enemy, their [[Brute]] passive can stack up significant damage on a strike, making up for their average [[Strength]]. They will also coat their {{SmRarityItem|Morningstar}} with {{SmRarityItem|Basic Poison}}. Through the Bugbear's [[Tenacity (Weapon Action)|Tenacity]] passive, the {{cond|Poisoned}} condition will always be applied.
 
Interrupting the [[Bugbear]] in the midst of killing will inflict {{Cond|Surprised}}, allowing the party a free round of actions.


== Notes ==
Interrupting the bugbear in the midst of killing will inflict {{Cond|Surprised}}, allowing the party a free round of actions.
{{notebegin}}
* The Bugbear Assassin grants 40 [[Experience|XP]] when killed.
{{noteend}}


{{Emerald Grove}}
{{Emerald Grove}}

Revision as of 00:28, 23 January 2025

Bugbear Assassin is a humanoid bugbear enemy found in Act One.

Overview

The Bugbear Assassin has infiltrated the Emerald Grove, stalking Nadira Nadira for easy prey on the high hill east of the gate. If left unchecked, the tiefling will be killed.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()
Damage: 3~6

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Notable loot

Tactics

Although the Bugbear Assassin is a lone enemy, their Brute passive can stack up significant damage on a strike, making up for their average Strength. They will also coat their Morningstar with Basic Poison. Through the Bugbear's Tenacity passive, the Poisoned Poisoned condition will always be applied.

Interrupting the bugbear in the midst of killing will inflict Surprised Surprised, allowing the party a free round of actions.