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Hey Raelin, I saw you reverted your edit but I wanted to add some reasoning as to why I placed the note on the page. I had a discussion with user Pjotr of the East who did not realize that there is a difference between non-magical and magical damage, as tagged in the damage code. Heavy Armour Master states it reduces non-magical damage, but this isn't the whole truth as it only reduces non-magical Slash, Bludgeoning, and Piercing damage. It does not reduce non-magical damage from any of the other element types (fire, lightning, force, etc). I felt this edit was needed to point out that it only affects 3 out of the 13 damage types, despite what the in-game description says. [[User:Rydiak|Rydiak]] ([[User talk:Rydiak|talk]]) 00:55, 15 January 2025 (CET) | Hey Raelin, I saw you reverted your edit but I wanted to add some reasoning as to why I placed the note on the page. I had a discussion with user Pjotr of the East who did not realize that there is a difference between non-magical and magical damage, as tagged in the damage code. Heavy Armour Master states it reduces non-magical damage, but this isn't the whole truth as it only reduces non-magical Slash, Bludgeoning, and Piercing damage. It does not reduce non-magical damage from any of the other element types (fire, lightning, force, etc). I felt this edit was needed to point out that it only affects 3 out of the 13 damage types, despite what the in-game description says. [[User:Rydiak|Rydiak]] ([[User talk:Rydiak|talk]]) 00:55, 15 January 2025 (CET) | ||
:Yes, almost as soon as I undid your edit I realized I goofed. Please accept my apologies. I added a sub note in the hopes of bringing additional clarity. [[User:Raelin|Raelin]] ([[User talk:Raelin|talk]]) 00:58, 15 January 2025 (CET) | |||
::No apology necessary! The more clarity the better. I appreciate your edit. [[User:Rydiak|Rydiak]] ([[User talk:Rydiak|talk]]) 00:59, 15 January 2025 (CET) | |||
:::Thank you ;-) [[User:Raelin|Raelin]] ([[User talk:Raelin|talk]]) 01:01, 15 January 2025 (CET) |