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Warhammer +1: Difference between revisions
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| price = 65 | | price = 65 | ||
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike | | weapon actions = Backbreaker, Concussive Smash, Weakening Strike | ||
| where to find = | | where to find = Sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] | ||
}} | }} | ||
[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] |
Latest revision as of 13:51, 11 January 2025
Warhammer +1 is an uncommon, lightly enchanted (+1) variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.
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Following tradition, this hammer's faces were forged with grooves that sealed in the blood of its first kill.
Properties
- One-handed damage
1d8 + 1 (2~9) + Strength modifier
Bludgeoning
- Two-handed damage
1d10 + 1 (2~11) + Strength modifier
Bludgeoning
- Details
Rarity: Uncommon
Enchantment: + 1
Versatile
Dippable
Melee: 1.5 m / 5 ft
Weight: 2.7 kg / 5.4 lb
Price: 65 gp
UID
WPN_HUM_Warhammer_A_1UUID
3e1b3db9-036e-4931-ab92-c3730a1c3d5f
Weapon actions
If you have proficiency, equip in main hand to gain:
Backbreaker (
)
Put extra force behind your strike to possibly knock your enemy .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Weakening Strike (
)
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Sold by any trader using the magic melee table