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The Blood of Lathander: Difference between revisions
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Phantomsplit (talk | contribs) (Tooltip in game is incorrect. There is no saving throw to resist becmoing blind. Clarified that the version of Sunbeam granted by this spell does not allow you to recast the spell on subsequent turns.) |
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{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = The Blood of Lathander Icon.png | | image = The Blood of Lathander Icon.png | ||
| description = {{legendary|The Blood of Lathander}} is a legendary | | controller icon = The Blood of Lathander Unfaded.png | ||
| | | icon = The Blood of Lathander Unfaded Icon.png | ||
| category = simple | | description = {{legendary|The Blood of Lathander}} is a legendary {{Enchantment|+3|notext=true}} [[Maces|Mace]] found through the {{Quest|Find the Blood of Lathander}} quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast {{SAI|Sunbeam}}. | ||
| melee or ranged = melee | | category = simple | ||
| handedness = one-handed | | melee or ranged = melee | ||
| type = Maces | | handedness = one-handed | ||
| rarity = legendary | | type = Maces | ||
| enchantment = +3 | | rarity = legendary | ||
| damage = 1d6 + 3 | | enchantment = +3 | ||
| damage type = Bludgeoning | | damage = 1d6 + 3 | ||
| damage type = Bludgeoning | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.8 | | weight kg = 1.8 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = 640 | | price = 640 | ||
| uid = WPN_HUM_Sun_Mace_Lathander_Blood_A_Glow | |||
| uuid = 7b961f08-46c1-46b1-99bc-c59283831a0b | |||
| passives = Lathander's Blessing, Lathander's Light | |||
| special = | |||
{{SpellAction|Sunbeam|level=6|recharge=Long Rest}} | |||
| weapon actions = Concussive Smash | | weapon actions = Concussive Smash | ||
| where to find = | | where to find = On a locked altar in the [[Secret Chamber]] | ||
| where to find location = Crèche Y'llek | |||
| where to find x = 1068 | |||
* | | where to find y = -779 | ||
* {{ | | notes = * The version of {{SAI|Sunbeam}} granted by this item does not allow the character to recast the spells on subsequent turns. | ||
* The '''Lathander's Light''' passive granted by this weapon enables effects that require the target to be illuminated, such as applying the damage from the {{RarityItem|Callous Glow Ring}}. | |||
* The '''Lathander's Light''' passive counts as sunlight for the purpose of triggering {{Cond|Sunlight Hypersensitivity}} but not for {{SAI|Sunlight Sensitivity}}. | |||
* The '''Lathander's Light''' passive applies to neutral characters (including neutral Undead), potentially making them hostile. | |||
* Within the game files, this item has multiple variations with different names, but same functionality: | |||
** UUID: {{c|96a35552-0c05-4df0-9974-2a8f142e4be6}} (Blood of Lathander). This version of the item has a quote unlike the ingame version, which may have been intended for the usable version: ''The large chunk of amber set into the handle of this luminous mace supposedly holds four drops of godly blood, fallen to the earth in a battle between an avatar of Lathander and a maddened Chosen of Mystra.'' | |||
** UUID: {{c|7b961f08-46c1-46b1-99bc-c59283831a0b}} (Dawngrip Mace). This is the current usable variant. | |||
}} | }} | ||
== | == Gallery == | ||
<gallery heights="250"> | |||
Minyi-ho-bg3-weapon-03.jpg|Concept art by Andy Ho | |||
</gallery> | |||
[[Category:Sources of Bludgeoning damage]] | |||
[[Category:Sources of Radiant damage]] | |||
[[Category:Light Emitting]] |
Revision as of 03:24, 4 January 2025
The Blood of Lathander is a legendary + 3 Mace found through the quest. It continuously sheds light, blinds nearby Fiends and Undead with its light, can heal its wielder, and allows the wielder to cast .
Properties
- Damage
1d6 + 3 (4~9) + Strength modifier
Bludgeoning
- Details
Rarity: Legendary
Enchantment: + 3
One-Handed
Dippable
Melee: 1.5 m / 5 ft
Weight: 1.8 kg / 3.6 lb
Price: 640 gp
UID
WPN_HUM_Sun_Mace_Lathander_Blood_A_GlowUUID
7b961f08-46c1-46b1-99bc-c59283831a0b
Special
The holder of this item gains:
+
)
(- Cast as a level 6 spell (
Recharge: Long rest.)
- Lathander's Blessing
- Once per Long Rest, when your hit points are reduced to 0, you regain 2d6
hit points. Allies within
9 m / 30 ft also regain 1d6
hit points.
- Sheds holy light in a
6 m / 20 ft radius. In combat, fiends and undead standing in the light are if they fail a DC 14 Constitution throw.
Weapon actions
If you have proficiency, equip in main hand to gain:
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Crèche Y'llek X: 1068 Y: -779: On a locked altar in the Secret Chamber
Notes
- The version of granted by this item does not allow the character to recast the spells on subsequent turns.
- The Lathander's Light passive granted by this weapon enables effects that require the target to be illuminated, such as applying the damage from the
Callous Glow Ring.
- The Lathander's Light passive counts as sunlight for the purpose of triggering but not for .
- The Lathander's Light passive applies to neutral characters (including neutral Undead), potentially making them hostile.
- Within the game files, this item has multiple variations with different names, but same functionality:
- UUID:
96a35552-0c05-4df0-9974-2a8f142e4be6
(Blood of Lathander). This version of the item has a quote unlike the ingame version, which may have been intended for the usable version: The large chunk of amber set into the handle of this luminous mace supposedly holds four drops of godly blood, fallen to the earth in a battle between an avatar of Lathander and a maddened Chosen of Mystra. - UUID:
7b961f08-46c1-46b1-99bc-c59283831a0b
(Dawngrip Mace). This is the current usable variant.
- UUID: