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Secluded Cove: Difference between revisions
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{{Location page | {{Location page | ||
| prefix = The | |||
| name = Secluded Cove | | name = Secluded Cove | ||
| alt name = | | alt name = | ||
Line 5: | Line 6: | ||
| image description = The Secluded Cove, east of the Druid Grove. | | image description = The Secluded Cove, east of the Druid Grove. | ||
| act = one | | act = one | ||
| summary = It can be reached from the [[Emerald Grove]] | | summary = It can be reached from the [[Emerald Grove|Emerald Grove's]] [[Emerald Grove#Sacred Pool|Sacred Pool]], via the pathway at {{Coords|298|542}}. | ||
| region = | | region prefix = the | ||
| region = Wilderness | |||
| north = | | north = | ||
| west = | | west = | ||
Line 12: | Line 14: | ||
| south = | | south = | ||
}} | }} | ||
The Secluded Cove is home to several enemy [[Harpy| | == Overview == | ||
The Secluded Cove is home to several enemy [[Harpy|harpies]] who threaten the safety of {{CharLink|Mirkon}} during the quest {{Quest|Investigate the Beach}}. The party's actions (or lack thereof) towards this threat impact their interactions with other tiefling children in the Grove. Rescuing Mirkon from the harpies grants [[File:Inspiration Icon.png|20x20px|link=]] [[Inspiration|Protector of the Small]] for [[Folk Hero|folk hero]] backgrounds and [[File:Inspiration Icon.png|20x20px|link=]] [[Inspiration|Slaying the Piper]] for [[Urchin|urchin]] backgrounds. | |||
== | Reaching the co-ordinates {{Coords|355|535}} grants the party 40 [[Experience|XP]] at level 4 and 80 XP at level 5. | ||
== Characters and creatures == | |||
* {{MdCharLink|Harpy|Harpies}} | * {{MdCharLink|Harpy|Harpies}} | ||
* {{MdCharLink|Mirkon}} | * {{MdCharLink|Mirkon}} | ||
==Related | == Related quests == | ||
* {{Quest|Investigate the Beach}} | * {{Quest|Investigate the Beach}} | ||
==Notable | == Notable loot == | ||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | ||
*{{MdRarityItem|Ring of Colour Spray}} | * {{MdRarityItem|Ring of Colour Spray}} in the harpy nest at {{Coords|326|491}} | ||
* | == Hidden treasure == | ||
* Harpy Nest at {{Coords|326|491}}, past the shallow water and boulders, requiring the party to {{SAI|Jump}} over a small gap in the boulders. | |||
* A wooden chest buried at {{Coords|280|590}}, northwest of the harpy beach. The party need to jump across several stone pillars to to reach this location. | |||
* A wooden chest along the water at {{Coords|360|530}}, past the boulders where the harpies sing {{SAI|Luring Song}}. | |||
{{Emerald Grove}} | {{Emerald Grove}} |
Latest revision as of 20:22, 28 November 2024
The Secluded Cove is a Location within the Wilderness in Act One of Baldur's Gate 3. It can be reached from the Emerald Grove's Sacred Pool, via the pathway at X: 298 Y: 542.
Overview[edit | edit source]
The Secluded Cove is home to several enemy harpies who threaten the safety of Mirkon during the quest . The party's actions (or lack thereof) towards this threat impact their interactions with other tiefling children in the Grove. Rescuing Mirkon from the harpies grants Protector of the Small for folk hero backgrounds and Slaying the Piper for urchin backgrounds.
Reaching the co-ordinates X: 355 Y: 535 grants the party 40 XP at level 4 and 80 XP at level 5.
Characters and creatures[edit | edit source]
Related quests[edit | edit source]
Notable loot[edit | edit source]
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
- Ring of Colour Spray in the harpy nest at X: 326 Y: 491
Hidden treasure[edit | edit source]
- Harpy Nest at X: 326 Y: 491, past the shallow water and boulders, requiring the party to over a small gap in the boulders.
- A wooden chest buried at X: 280 Y: 590, northwest of the harpy beach. The party need to jump across several stone pillars to to reach this location.
- A wooden chest along the water at X: 360 Y: 530, past the boulders where the harpies sing .