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Bugbear Assassin: Difference between revisions

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{{PageSeo
| description = Bugbear Assassin is a humanoid bugbear enemy found in Act One.
| image = Bugbear Assassin Model.png
}}
{{Infobox creature
{{Infobox creature
| name = Bugbear Assassin
| name = Bugbear Assassin
| size = Medium
| image = <gallery>
Bugbear Assassin Model.png|Model
Portrait Bugbear Assassin.png|Portrait
</gallery>
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Bugbear]]
| race = [[Bugbear]]
Line 10: Line 18:
| ac = 14
| ac = 14
| movement m = 9
| movement m = 9
| xp = 40
| weight kg = 110
| weight kg = 110
| str = 14
| str = 14
Line 17: Line 26:
| wis = 11
| wis = 11
| cha = 9
| cha = 9
| passives = Brute, Darkvision, Opportunity Attack, Tenacity
| e passives = Brute, Darkvision, Tenacity (passive feature) @ Morningstar
| e passives = Brute, Darkvision, Tenacity
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| athletics = 2
| acrobatics = 2
| perception = 0
}}  
}}  


'''Bugbear Assassin''' is a unique humanoid enemy found in [[Act One]]. This Bugbear has infiltrated the [[Emerald Grove]], stalking [[Nadira]] for easy prey on the high hill east of the gate. If left unchecked, he will kill the tiefling.  
'''Bugbear Assassin''' is a humanoid bugbear enemy found in [[Act One]].


==Combat==
== Overview ==
The Bugbear Assassin has infiltrated the [[Emerald Grove]], stalking {{CharLink|Nadira}} for easy prey on the high hill east of the gate. If left unchecked, the [[Tiefling|tiefling]] will be killed.


=== Attacks and Abilities ===
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Morningstar}}
{{Feature box|Main Hand Attack|item=Morningstar}}
{{Feature box|Throw stone}}
{{Feature box|Throw stone}}


=== Items ===
=== Notable loot ===
* {{Rarity item|Basic Poison}} x2
* {{MdRarityItem|Basic Poison}} if not used


==Tactics==
== Tactics ==
While a lone enemy, the Bugbear Assassin can still prove dangerous at a low level. His [[Brute]] passive can stack up quite a lot of damage on a strike, making up for his average [[Strength]]. He'll also apply a [[Basic Poison]] onto his [[Morningstar]], which through the use of his [[Tenacity (Weapon Action)|Tenacity]] passive will always have a chance apply the {{cond|Poisoned}} condition.
Although the Bugbear Assassin is a lone enemy, their [[Brute]] passive can stack up significant damage on a strike, making up for their average [[Strength]]. They will also coat their {{SmRarityItem|Morningstar}} with {{SmRarityItem|Basic Poison}}. Through the Bugbear's [[Tenacity (Weapon Action)|Tenacity]] passive, the {{cond|Poisoned}} condition will always be applied.


Catching the bugbear in the act will inflict {{Cond|Surprised}} upon him, giving the party a free round of actions.
Interrupting the bugbear in the midst of killing will inflict {{Cond|Surprised}}, allowing the party a free round of actions.


{{Emerald Grove}}
{{Emerald Grove}}

Latest revision as of 20:04, 28 November 2024

Bugbear Assassin is a humanoid bugbear enemy found in Act One.

Overview[edit | edit source]

The Bugbear Assassin has infiltrated the Emerald Grove, stalking Nadira Nadira for easy prey on the high hill east of the gate. If left unchecked, the tiefling will be killed.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Notable loot[edit | edit source]

Tactics[edit | edit source]

Although the Bugbear Assassin is a lone enemy, their Brute passive can stack up significant damage on a strike, making up for their average Strength. They will also coat their Morningstar with Basic Poison. Through the Bugbear's Tenacity passive, the Poisoned Poisoned condition will always be applied.

Interrupting the bugbear in the midst of killing will inflict Surprised Surprised, allowing the party a free round of actions.