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Fishbait Arno: Difference between revisions
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{{PageSeo | {{PageSeo | ||
| description = | | description = Fishbait Arno is a gnome member of the Zhentarim that can be found in the Guildhall, during Act Three. | ||
| image = | | image = Arno.png | ||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
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| t hp = 98 | | t hp = 98 | ||
| movement m = 7.5 | | movement m = 7.5 | ||
| xp = 320 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 11 | | str = 11 | ||
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| dex save prof = yes | | dex save prof = yes | ||
| passives = Darkvision, Evasion, Fast Hands, Gnome Cunning, Opportunity Attack, Reliable Talent, Shortened Stride, Uncanny Dodge | | passives = Darkvision, Evasion, Fast Hands, Gnome Cunning, Opportunity Attack, Reliable Talent, Shortened Stride, Uncanny Dodge | ||
| athletics = 0 | |||
| acrobatics = 3 | |||
| perception = 0 | |||
}} | }} | ||
'''Fishbait Arno''' is a [[gnome]] member of the [[Zhentarim]] that can be found in the [[Guildhall]], during [[Act Three]]. | '''Fishbait Arno''' is a [[gnome]] member of the [[Zhentarim]] that can be found in the [[Guildhall]], during [[Act Three]]. | ||
Line 41: | Line 45: | ||
==Combat== | ==Combat== | ||
=== Attacks and abilities === | === Attacks and abilities === | ||
{{Feature box|Main Hand Attack|item=Rapier}} | {{Feature box|Main Hand Attack|item=Rapier +1}} | ||
{{Feature box|Sneak Attack (Melee)|item=Rapier}} | {{Feature box|Sneak Attack (Melee)|item=Rapier +1}} | ||
{{Feature box|Cunning Action: Dash}} | {{Feature box|Cunning Action: Dash}} | ||
== Loot == | == Loot == | ||
* {{MdRarityItem|Rapier}} | * {{MdRarityItem|Rapier +1}} | ||
* {{MdRarityItem|Leather Armour}} | * {{MdRarityItem|Leather Armour}} | ||
* {{MdRarityItem|Malice}} | * {{MdRarityItem|Malice}} |
Latest revision as of 00:06, 23 November 2024
Fishbait Arno is a gnome member of the Zhentarim that can be found in the Guildhall, during Act Three.
Involvement[edit | edit source]
Arno can be found in the Guildhall. When Roah Moonglow, Boss Friol, or Trinoda attempts to take over the Guildhall, Arno will join the fight alongside his Zhentarim allies against the Guild. Siding against the Zhentarim will end in Arno's demise, or in his disappearance if he's knocked out.
Arno can be summoned with Aid the Underduke and sided with the Zhentarim.
variant , if the party completed