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One: Difference between revisions

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| level = 1
| level = 1
 
| size = [[Small]]
| size = Small
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 15
| ac = 15
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| wis = 6
| wis = 6
| cha = 8
| cha = 8
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| t passives = Darkvision, Fury of the Small, Opportunity Attack
}}
}}
'''One''' is a [[goblin]] child [[NPC]] from [[Act One]].  
'''One''' is a [[goblin]] child in [[Act One]].  
==Involvememt==
 
One can be found in the [[Worg Pens]] within the [[Goblin Camp]], eagerly pelting a [[Halsin|Cave Bear]] with rocks.
== Involvement ==
=== Act One ===
One can be found in the [[Worg Pens]] of the [[Shattered Sanctum]], eagerly pelting at a [[Halsin|Cave Bear]] with rocks.


== Combat ==
== Combat ==
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== Notes ==
== Notes ==
* In combat, if One or [[Three]] are able to make it to the Worg Pen's exit, reinforcements will enter from the [[Shattered Sanctum]]. However, this will not turn the entire Goblin Camp hostile.
{{notebegin}}
* If the party has an animal with them, such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the Cave Bear's cage with {{SAI|Perform}} or a similar action.
* In combat, if One or [[Three]] are able to flee through the Worg Pen's exit, reinforcements will enter the area. However, this does not cause the entire Goblin Camp to become hostile.
* If the party have an animal with them such as a {{SAI|Ranger's Companion}}, One and Three will chuck rocks at it. This can be facilitated by luring them away from the cave bear's cage with {{SAI|Perform}} or a similar action.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
** Each rock deals {{DamageText|1d4|Bludgeoning}}.
{{noteend}}


== External links ==
== External links ==

Latest revision as of 07:15, 21 November 2024

One is a goblin child in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

One can be found in the Worg Pens of the Shattered Sanctum, eagerly pelting at a Cave Bear with rocks.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Throw.webp
Throw Throw ()
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notes[edit | edit source]

  • In combat, if One or Three are able to flee through the Worg Pen's exit, reinforcements will enter the area. However, this does not cause the entire Goblin Camp to become hostile.
  • If the party have an animal with them such as a Ranger's Companion Ranger's Companion, One and Three will chuck rocks at it. This can be facilitated by luring them away from the cave bear's cage with Perform Perform or a similar action.
    • Each rock deals 1d4Damage TypesBludgeoning.

External links[edit | edit source]