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Muzul: Difference between revisions

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m (Added combat-relevant skills to infobox)
(copyedit; corrected equipped item; added DiQ)
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| race = [[Goblin]]
| race = [[Goblin]]
| level = 2
| level = 2
 
| size = [[Small]]
| size = Small
| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Goblin Devout]]
| archetype = [[Goblin Devout]]
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| wis = 14
| wis = 14
| cha = 8
| cha = 8
| conditions = Slightly Drunk
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
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}}
}}


'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents.
'''Devout Muzul''' is a [[goblin]] stationed at the [[Goblin Camp]] in [[Act One]].
 
{{DiQ|I ain't even had a drink. Too fired up.|Muzul}}
 
== Involvement ==
=== Act One ===
Devout Muzul patrols the main room of the [[Shattered Sanctum]] near {{CharLink|Gut|Priestess Gut}}. Muzul recounts surviving a recent raid because the Absolute forced an enemy to fall "flat on 'er face with an arrow in 'er back!"


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Mace}}
{{Feature box|Bless}}
{{Feature box|Bless}}
{{Feature box|Main Hand Attack|item=Crude Mace}}
{{Feature box|Sacred Flame}}
{{Feature box|Sacred Flame}}



Revision as of 22:53, 20 November 2024

Devout Muzul is a goblin stationed at the Goblin Camp in Act One.


Portrait Muzul.png
I ain't even had a drink. Too fired up.
Muzul

Involvement

Act One

Devout Muzul patrols the main room of the Shattered Sanctum near Gut Priestess Gut. Muzul recounts surviving a recent raid because the Absolute forced an enemy to fall "flat on 'er face with an arrow in 'er back!"

Combat

Attacks and abilities

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Crude Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Notable loot

External links