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| description = Harper Donner is an asmodeus tiefling wizard who is part of the Harpers in Act Two. He is stationed within Last Light Inn, guarding and reinforcing the barricades leading into the main plaza. | |||
| image = Harper Donner.png | |||
}} | |||
{{Infobox creature | {{Infobox creature | ||
| | | name = Harper Donner | ||
| level = 6 | |||
| class = [[Wizard]] | |||
|level=6 | | image = <gallery> | ||
|class=[[Wizard]] | |||
|image=<gallery> | |||
Harper Donner.png|In-game | Harper Donner.png|In-game | ||
Portrait Donner.png|Portrait | Portrait Donner.png|Portrait | ||
</gallery> | </gallery> | ||
|race=[[Asmodeus Tiefling]] | | race = [[Asmodeus Tiefling]] | ||
|faction=[[Harpers]] | | faction = [[Harpers]] | ||
|size=Medium | | size = Medium | ||
|type=Humanoid | | type = [[Humanoid]] | ||
|ac=10 | | ac = 10 | ||
|e hp=26 | | e hp = 26 | ||
|hp=38 | | hp = 38 | ||
|t hp=49 | | t hp = 49 | ||
|movement m=9 | | movement m = 9 | ||
|weight kg=75 | | weight kg = 75 | ||
|str=12 | | str = 12 | ||
|dex=10 | | dex = 10 | ||
|con=12 | | con = 12 | ||
|int=16 | | int = 16 | ||
|wis=12 | | wis = 12 | ||
|cha=12 | | cha = 12 | ||
|int save prof=yes | | int save prof = yes | ||
|wis save prof=yes | | wis save prof = yes | ||
|resistances=fire resistant full | | athletics = 1 | ||
|passives=Darkvision, Hellish Resistance, Opportunity Attack | | acrobatics = 0 | ||
| perception = 1 | |||
| resistances = fire resistant full | |||
| passives = Darkvision, Hellish Resistance, Opportunity Attack | |||
}} | }} | ||
'''Harper Donner''' is an [[asmodeus tiefling]] [[wizard]] who is part of the [[Harpers]] in [[Act Two]]. He is stationed within [[Last Light Inn]], guarding and reinforcing the barricades leading into the main plaza. | |||
'''Donner''' is an [[asmodeus tiefling]] [[wizard]] who is part of the [[Harpers]] in [[Act Two]]. He is stationed within [[Last Light Inn]], guarding and reinforcing the barricades leading into the main plaza. | {{DiQ|For the realms!|Donner|'s battlecry.}} | ||
== Involvement == | == Involvement == | ||
=== Last Light Inn === | === Last Light Inn === | ||
Donner can be first encountered at the [[Last Light Inn]], reinforcing the barricade with the planks [[Antony]] and [[Chenti]] bring to him. | Donner can be first encountered at the [[Last Light Inn]], reinforcing the barricade with the planks [[Antony]] and [[Chenti]] bring to him. He can be observed in the background as [[Elifer]] and [[Jaheira]] interact with the party, stepping aside to make way for [[Mol]] if she is alive and comes to the party's rescue. Alternatively, he can be lightly pushed aside by [[Marcus Falgor|Marcus]] if the [[Tiefling refugees|tiefling refugees]] didn't make it to Last Light. If the party exposes Marcus as a [[True Soul]], Donner will get {{Cond|Stunned}} and join the fight against his summoned [[Crawling Claw|Crawling Claws]]. | ||
Talking to Donner after exposing Marcus' true identity will have him be the only Harper around that is still unwilling to trust the party, berating them that Marcus got away without being injured and that the party is only doing this to gain their trust.{{ref|''"Called out your buddy, but he seemed to get away without a scratch. You can't pull the wool over my eyes."''}} | |||
Donner can then be observed reinforcing and sharpening the barricades with a dagger until later events, occasionally chatting with [[Antony]] who's bringing him wood.{{ref|Dialogue with [[Antony]]:<br>''"How's the barricade coming along?"'' - Antony<br> ''"It ain't pretty, but it can take a beating."'' - Donner<br> ''"It'll need to. Cleric's magic won't hold out the darkness forever."''}}{{ref|Dialogue with Antony:<br>''"Here, and there's more where that came from."'' - Antony<br> ''"Wish we had stone - or steel."'' - Donner<br> ''"I wish we had a bloody army."''}} | |||
=== Resolve the Abduction === | === Resolve the Abduction === | ||
When | When Flaming Fist Marcus attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Donner will more often than not fail the save and be {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, he and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for Jaheira. | ||
=== Assault Moonrise Towers === | === Assault Moonrise Towers === | ||
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* {{Quest|Infiltrate Moonrise Towers}} | * {{Quest|Infiltrate Moonrise Towers}} | ||
* {{Quest|Resolve the Abduction}} | * {{Quest|Resolve the Abduction}} | ||
== References == | |||
{{reflist}} | |||
{{Shadow-Cursed Lands}} | {{Shadow-Cursed Lands}} | ||
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[[Category:Characters in Act Two]] | [[Category:Characters in Act Two]] | ||
[[Category:Members of the Harpers]] | [[Category:Members of the Harpers]] | ||
[[Category:Wizards]] | |||
__INDEX__ | __INDEX__ |