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{{PageSeo | {{PageSeo | ||
| description = Monk is a character class in Baldur's Gate 3. | | description = Monk is a character class in Baldur's Gate 3. | ||
| image = Class Monk Badge Icon.png | | image = Class Monk Badge Icon.png | ||
}} | }} | ||
'''Monk''' is a character [[class]] in ''[[Baldur's Gate 3]]''. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]], and their core ability is [[Unarmed Strike]]. | '''Monk''' is a character [[class]] in ''[[Baldur's Gate 3]]''. Monks are unarmed combatants capable of spending Ki Points to perform special abilities. Monk's key ability scores are [[Wisdom]], [[Dexterity]], and [[Constitution]], and their core ability is [[Unarmed Strike]]. | ||
{{Quote class|{{PAGENAME}}}} | |||
{{hlist| | {{hlist| | ||
; Monk subclasses : | ; Monk subclasses : | ||
* {{IconLink|Class Monk Four Elements | * {{IconLink|Class Monk Four Elements Badge Icon.png|Way of the Four Elements}} | ||
* {{IconLink|Class Monk Open Hand | * {{IconLink|Class Monk Open Hand Badge Icon.png|Way of the Open Hand}} | ||
* {{IconLink|Class Monk Shadow | * {{IconLink|Class Monk Shadow Badge Icon.png|Way of Shadow}} | ||
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
{| class="wikitable nomobile" style="max-width: 66em;" | |||
{| class="wikitable nomobile" | |+ Monk Class Progression | ||
|+ Monk | |||
! style="width: 4%;" | Level | ! style="width: 4%;" | Level | ||
! style="width: 6%;" | Proficiency Bonus | ! style="width: 6%;" | Proficiency Bonus | ||
! Features | |||
! style="width: 4%;" | {{Resource | ki | forceplural=yes}} | |||
! style="width: 4%;" | Martial Arts | ! style="width: 4%;" | Martial Arts | ||
! style="width: 11%;" | Unarmoured Movement | ! style="width: 11%;" | Unarmoured Movement | ||
|- | |- | ||
! [[#Level 1|1st]] | ! [[#Level 1|1st]] | ||
| rowspan="4" style="text-align: center;" | +2 | | rowspan="4" style="text-align: center;" | +2 | ||
| {{Pass|Unarmoured Defence (Monk)|Unarmoured Defence}}, {{Pass|Martial Arts: Dextrous Attacks}}, {{Pass|Martial Arts: Deft Strikes}}, {{Pass|Martial Arts: Bonus Unarmed Strike}}, {{SAI|Flurry of Blows}} | |||
| style="text-align: center;" | 2 | |||
| rowspan="2" style="text-align: center;" | 1d4 | | rowspan="2" style="text-align: center;" | 1d4 | ||
| | | style="text-align: center;" | - | ||
|- | |- | ||
! [[#Level 2|2nd]] | ! [[#Level 2|2nd]] | ||
| 3 | | {{Pass|Unarmoured Movement|size=25}}, {{SAI|Patient Defence}}, {{SAI|Step of the Wind: Dash}}, {{SAI|Step of the Wind: Disengage}} | ||
| style="text-align: center;" | 3 | |||
| rowspan="4" style="text-align: center;" | + 3 m / 10 ft | | rowspan="4" style="text-align: center;" | + 3 m / 10 ft | ||
|- | |- | ||
! [[#Level 3|3rd]] | ! [[#Level 3|3rd]] | ||
| {{Icon|Monk_Icon_Small.webp|24|link=#Level 3}} [[#Level 3|Choose a subclass]], {{SAI|Deflect Missiles}} | |||
| style="text-align: center;" | 4 | |||
| rowspan="6" style="text-align: center;" | 1d6 | | rowspan="6" style="text-align: center;" | 1d6 | ||
|- | |- | ||
! [[#Level 4|4th]] | ! [[#Level 4|4th]] | ||
| {{SAI|Feats|Feat}}, {{Pass|Slow Fall|size=25}} | |||
| {{SAI|Feats|Feat}}, {{ | | style="text-align: center;" | 5 | ||
|- | |- | ||
! [[#Level 5|5th]] | ! [[#Level 5|5th]] | ||
| rowspan="4" style="text-align: center;" | +3 | | rowspan="4" style="text-align: center;" | +3 | ||
| {{Pass|Extra Attack}}, {{SAI|Stunning Strike (Melee)}}, {{SAI|Stunning Strike (Unarmed)}} | |||
| {{ | | style="text-align: center;" | 6 | ||
|- | |- | ||
! [[#Level 6|6th]] | ! [[#Level 6|6th]] | ||
| 7 | | {{Pass|Ki-Empowered Strikes}}, {{Icon|Monk_Icon_Small.webp|24|link=#Level 6}} [[#Level 6|Subclass feature]], {{Pass|Unarmoured Movement|Improved Unarmoured Movement}} | ||
| style="text-align: center;" | 7 | |||
| rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft | | rowspan="4" style="text-align: center;" | + 4.5 m / 15 ft | ||
|- | |- | ||
! [[#Level 7|7th]] | ! [[#Level 7|7th]] | ||
| {{Pass|Evasion}}, {{Pass|Stillness of Mind (passive feature)|Stillness of Mind}} | |||
| {{ | | style="text-align: center;" | 8 | ||
|- | |- | ||
! [[#Level 8|8th]] | ! [[#Level 8|8th]] | ||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
| style="text-align: center;" | 9 | |||
|- | |- | ||
! [[#Level 9|9th]] | ! [[#Level 9|9th]] | ||
| rowspan="4" style="text-align: center;" | +4 | | rowspan="4" style="text-align: center;" | +4 | ||
| {{Pass|Advanced Unarmoured Movement}}, {{Icon|Monk_Icon_Small.webp|24|link=#Level 9}} [[#Level 9|Subclass feature]] | |||
| style="text-align: center;" | 10 | |||
| rowspan="4" style="text-align: center;" | 1d8 | | rowspan="4" style="text-align: center;" | 1d8 | ||
|- | |- | ||
! [[#Level 10|10th]] | ! [[#Level 10|10th]] | ||
| 11 | | {{Pass|Purity of Body}}, {{Pass|Unarmoured Movement|Improved Unarmoured Movement}} | ||
| style="text-align: center;" | 11 | |||
| rowspan="3" style="text-align: center;" | + 6 m / 20 ft | | rowspan="3" style="text-align: center;" | + 6 m / 20 ft | ||
|- | |- | ||
! [[#Level 11|11th]] | ! [[#Level 11|11th]] | ||
| {{Icon|Monk_Icon_Small.webp|24|link=#Level 11}} [[#Level 11|Subclass feature]] | |||
| {{Icon| | | style="text-align: center;" | 12 | ||
|- | |- | ||
! [[#Level 12|12th]] | ! [[#Level 12|12th]] | ||
| {{SAI|Feats|Feat}} | | {{SAI|Feats|Feat}} | ||
| style="text-align: center;" | 13 | |||
|} | |} | ||
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: {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}} | : {{SimpleWeaponsProf}}, {{WeaponType|Shortswords}} | ||
; Monk Weapons | ; Monk Weapons | ||
: Monk Weapons are melee weapons | : Monk Weapons are melee weapons the Monk has [[Proficiency]] with, and which don't have the [[Two-Handed]] property. [[Versatile]] weapons count as Monk Weapons even if they are wielded with both hands. Monks can use Dexterity for those weapons, even if they do not have the [[Finesse]] property. Some Monk abilities, such as {{SAI|Martial Arts: Bonus Unarmed Strike}}, are limited to Monk Weapons. | ||
; Skills with proficiency (Choose 2) | ; Skills with proficiency (Choose 2) | ||
: {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}} | : {{Skill|History}}, {{Skill|Insight}}, {{Skill|Religion}}, {{Skill|Acrobatics}}, {{Skill|Stealth}}, {{Skill|Athletics}} | ||
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Through experience, you acquire new power. You gain the following traits. | Through experience, you acquire new power. You gain the following traits. | ||
{{ | {{Level header|1}} | ||
; {{R|ki|forceplural=yes}}: 2 | ; {{R|ki|forceplural=yes}}: 2 | ||
: You can spend these points to fuel various Monk abilities. Replenishes on a [[resting|short or long rest]] | : You can spend these points to fuel various Monk abilities. Replenishes on a [[resting|short or long rest]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; Martial Arts | ; Martial Arts | ||
:; {{ | :; {{Pass|Martial Arts: Dextrous Attacks|w=40}} | ||
:: Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher. | :: Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher. | ||
:; {{ | :; {{Pass|Martial Arts: Deft Strikes|w=40}} | ||
:: Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher. | :: Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher. | ||
:; {{ | :; {{Pass|Martial Arts: Bonus Unarmed Strike|w=40}} | ||
:: After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}. | :: After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}} | ||
: Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your [[Armour Class]]. This feature does not | : Your reflexes are as effective as any armour. While not wearing armour or a shield, you add your [[Wisdom]] Modifier to your [[Armour Class]]. This feature does not stack with [[Mage Armour]], nor the Barbarian version of [[Unarmoured Defence (Barbarian)]]. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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: Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | : Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks. | ||
{{ | {{Level header|2}} | ||
; {{R|ki|forceplural=yes}}: 3 | ; {{R|ki|forceplural=yes}}: 3 | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Unarmoured Movement|w=40}} | ||
: Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield. | : Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield. | ||
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}} | }} | ||
{{ | {{Level header|3}} | ||
; {{R|ki|forceplural=yes}}: 4 | ; {{R|ki|forceplural=yes}}: 4 | ||
Line 214: | Line 211: | ||
: Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | : Use your {{action|reaction}} to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender. | ||
{{ | {{Level header|4}} | ||
; {{R|ki|forceplural=yes}}: 5 | ; {{R|ki|forceplural=yes}}: 5 | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Slow Fall|w=40}} | ||
: When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | : When you fall, you can use your reaction to gain [[Resistance]] to Falling damage. | ||
{{ | {{Level header|5}} | ||
; {{R|ki|forceplural=yes}}: 6 | ; {{R|ki|forceplural=yes}}: 6 | ||
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|} | |} | ||
; {{ | ; {{Pass|Extra Attack|w=40}} | ||
: You can make an additional free attack after making an unarmed or weapon attack | : You can make an additional free attack after making an unarmed or weapon attack | ||
{{ | {{Level header|6}} | ||
; {{R|ki|forceplural=yes}}: 7 | ; {{R|ki|forceplural=yes}}: 7 | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Unarmoured Movement|Improved Unarmoured Movement|w=40}} | ||
: Your [[Movement Speed|movement speed]] increases by {{Distance|m=4.5|ft=15}} (previously {{Distance|m=3|ft=10}}) while you are not wearing armour or using a shield. | : Your [[Movement Speed|movement speed]] increases by {{Distance|m=4.5|ft=15}} (previously {{Distance|m=3|ft=10}}) while you are not wearing armour or using a shield. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
;{{Pass|Ki-Empowered Strikes|w=40}} | |||
: Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage. | |||
==== Subclass features: ==== | ==== Subclass features: ==== | ||
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**{{SAI|Gong of the Summit}} | **{{SAI|Gong of the Summit}} | ||
| | | | ||
*{{ | *{{Pass|Manifestation of Body|w=40}} | ||
*{{ | *{{Pass|Manifestation of Mind|w=40}} | ||
*{{ | *{{Pass|Manifestation of Soul|w=40}} | ||
*{{SAI|Wholeness of Body|w=40}} | *{{SAI|Wholeness of Body|w=40}} | ||
| | | | ||
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|} | |} | ||
{{ | {{Level header|7}} | ||
; {{R|ki|forceplural=yes}}: 8 | ; {{R|ki|forceplural=yes}}: 8 | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Evasion|w=40}} | ||
: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | : Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail. | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Stillness of Mind (passive feature)|Stillness of Mind|w=40}} | ||
: If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast | : If you are {{Cond|Charmed}} or {{Cond|Frightened}}, you automatically cast {{SAI|Stillness of Mind}} to remove the condition. | ||
{{ | {{Level header|8}} | ||
; {{R|ki|forceplural=yes}}: 9 | ; {{R|ki|forceplural=yes}}: 9 | ||
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* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
{{ | {{Level header|9}} | ||
; {{R|ki|forceplural=yes}}: 10 | ; {{R|ki|forceplural=yes}}: 10 | ||
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|- | |- | ||
| | | | ||
* {{ | * {{Pass|Improved Elemental Casting|w=40}} | ||
* Select 1 subclass spell from the Monk spell list | * Select 1 subclass spell from the Monk spell list | ||
| | | | ||
* {{SAI|Ki Resonation: Punch | * {{SAI|Ki Resonation: Punch|w=40}} | ||
* {{SAI|Ki Resonation: Punch ( | * {{SAI|Ki Resonation: Punch (bonus action)|w=40}} | ||
* {{SAI|Ki Resonation: Blast|w=40}} | * {{SAI|Ki Resonation: Blast|w=40}} | ||
| | | | ||
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|} | |} | ||
; {{ | ; {{Pass|Advanced Unarmoured Movement|w=40}} | ||
: [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield. | : [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump}} an additional {{Distance|m=6|ft=20}} while you are not wearing armour or using a shield. | ||
{{ | {{Level header|10}} | ||
; {{R|ki|forceplural=yes}}: 11 | ; {{R|ki|forceplural=yes}}: 11 | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
; {{ | ; {{Pass|Purity of Body|w=40}} | ||
: You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | : You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{Cond|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians. | ||
{{ | {{Level header|11}} | ||
; {{R|ki|forceplural=yes}}: 12 | ; {{R|ki|forceplural=yes}}: 12 | ||
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** {{SAI|Ride the Wind|c=16}} | ** {{SAI|Ride the Wind|c=16}} | ||
| | | | ||
* {{ | * {{Pass|Tranquility|w=40}} | ||
| | | | ||
* {{SAI|Shadow Strike|w=40}} | * {{SAI|Shadow Strike|w=40}} | ||
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|} | |} | ||
{{ | {{Level header|12}} | ||
; {{R|ki|forceplural=yes}}: 13 | ; {{R|ki|forceplural=yes}}: 13 | ||
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* Choose a [[Feat]]. | * Choose a [[Feat]]. | ||
== Notable monks == | |||
* {{MdCharLink|Phase}} | |||
* {{MdCharLink|Lir'i'c|Prelate Lir'i'c}} | |||
== See also == | == See also == | ||
*[[List of features and items that interact with unarmed strikes]] | *[[List of features and items that interact with unarmed strikes]] | ||
*[[:Category:Monks|List of all Monks]] | |||
== External links == | == External links == | ||
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{{MonkNavbox}} | {{MonkNavbox}} | ||
{{ | {{Character creation|state=collapsed}} | ||
[[Category:Classes]] | [[Category:Classes]] |