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Iron Consul of Bane: Difference between revisions
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== Combat == | == Combat == | ||
Iron Consuls are potent melee [[fighter|fighters]] with five level 3 [[Spells#Spell slots|spell slots]]. They are | Iron Consuls are potent melee [[fighter|fighters]] with five level 3 [[Spells#Spell slots|spell slots]]. They are melee-oriented opponents, with the ability to enhance their fellow [[Fist of Bane|Fist of Banes]] with the use of {{SAI|Voice of Command}}. | ||
=== Attacks and abilities === | === Attacks and abilities === | ||
{{Feature box|Main hand attack|item=Spear +1}} | |||
{{Feature box|Silence}} | {{Feature box|Silence}} | ||
{{Feature box|Voice of Command}} | {{Feature box|Voice of Command}} | ||
=== Tactician only === | |||
{{Feature box|Goading Attack (melee)|item=Spear +1}} | |||
=== Loot === | === Loot === | ||
Line 81: | Line 84: | ||
* Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races. | * Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races. | ||
** Some Iron Consuls, such as {{CharLink|Malik (iron consul)|Malik the Cruel}}, do not have access to the spell {{SAI|Silence}}. | ** Some Iron Consuls, such as {{CharLink|Malik (iron consul)|Malik the Cruel}}, do not have access to the spell {{SAI|Silence}}. | ||
* [[Tactician]] mode grants Iron Consuls [[Improved Extra Attack]]. | * [[Tactician]] mode grants Iron Consuls [[Improved Extra Attack]] and {{SAI|Goading Attack (Melee)}}. | ||
{{Archetypes}} | {{Archetypes}} | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Characters in the Lower City]] | |||
[[Category:Characters in Act Three]] | |||
[[Category:Archetypes]] | [[Category:Archetypes]] | ||
[[Category:Fighters]] | [[Category:Fighters]] | ||
[[Category:Followers of Bane]] | [[Category:Followers of Bane]] |
Latest revision as of 17:31, 13 November 2024
Iron Consuls are cunning field officers who excel at coordinating the Fists of Bane in combat.
Involvement[edit | edit source]
Act Three[edit | edit source]
Iron Consults are Banite field officers that can be found in key locations around Baldur's Gate such as Wyrm's Rock Fortress and the Steel Watch Foundry.
Combat[edit | edit source]
Iron Consuls are potent melee fighters with five level 3 spell slots. They are melee-oriented opponents, with the ability to enhance their fellow Fist of Banes with the use of .
Attacks and abilities[edit | edit source]
Tactician only[edit | edit source]
Loot[edit | edit source]
Known Iron Consuls[edit | edit source]
Baldur's Mouth[edit | edit source]
Felogyr's Fireworks[edit | edit source]
Wyrm's Rock Fortress[edit | edit source]
- Iron Consul Garmin
- Iron Consul Jaxbock
- Iron Consul Lo
- Iron Consul Mian
- Iron Consul Nuff
- Iron Consul Stalwart
Steel Watch Foundry[edit | edit source]
- Iron Consul Chadd
- Iron Consul Malik the Cruel
- Iron Consul Marten the Hammer
- Iron Consul Moosk
- Iron Consul Underbite Yoonce
Related quests[edit | edit source]
Gallery[edit | edit source]
Notes[edit | edit source]
- Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
- Some Iron Consuls, such as Malik the Cruel, do not have access to the spell .
- Tactician mode grants Iron Consuls Improved Extra Attack and .