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Lorin: Difference between revisions

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{{PageSeo
{{PageSeo
| title = Lorin
| title = Lorin
| description = Lorin is a NPC in Baldur's Gate 3. He is one of Auntie Ethel's victims.
| description = Lorin is a character in Baldur's Gate 3. He is one of Auntie Ethel's victims.
| image = [[File:Lorin.png|350px]]
| image = [[File:Lorin.png|350px]]
}}
}}
{{Infobox character
{{Infobox creature
 
| name = Lorin
| name = Lorin
| titles = Hag Victim
| image = <gallery>
| image =
Lorin.png|In-game
Portrait Lorin.png|Portrait
</gallery>
| race = [[Wood Elf]]
| race = [[Wood Elf]]
| level = 1
| level = 1
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| hit_points = 12
| e hp = 8
| hit_points_tactician = 15
| hp = 12
| armour_class = 11
| t hp = 15
| movement_speed_meters = 9
| ac = 11
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 75
| weight kg = 75
| weight_lb = 150
| hiddenlevel = 1
| str = 10
| str = 10
| dex = 12
| dex = 12
Line 31: Line 26:
| wis = 14
| wis = 14
| cha = 14
| cha = 14
| int_save_proficiency = yes
| int save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| passives = Opportunity Attack
| athletics = 0
| acrobatics = 1
| perception = 2
}}
'''Lorin''' is one of {{CharLink|Auntie Ethel|Auntie Ethel's}} victims. He is found in the Entrance Gallery of the [[Overgrown Tunnel]] shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick.
{{DiQ|My gentle Lorin. He wished to know what was to come.|Auntie Ethel| about Lorin's fate}}
 
== Overview ==
If Lorin is spoken to while {{CharLink|Auntie Ethel}} still lives, he will try to avoid looking at the party. However, he will turn eventually if the party continues to speak to him. Lorin will panic that the talking party member is a monster, seeing them as a [[Mind Flayer]].
 
If the party returns after killing Auntie Ethel, Lorin will remember seeing you as a Mind Flayer and run away. If the party did not speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.
 
== Speak with Dead ==
{{Dialogue start}}
'''Lorin:''' ... it's gone... finally...
* '''Party member''' What's gone?
** '''Lorin:''' The sight...
*** '''Lorin:''' ... I could see... a person's fate... horrible.


| feature1_name = Opportunity Attack
* '''Party member:''' Who are you?
| feature1_description = Automatically attack an enemy moving out of your reach.  
** '''Lorin:''' Father... husband... son...
}}
*** '''Lorin:''' ... but... no more. I am Lorin... only...
}}
'''Lorin''' is one of [[Auntie Ethel]]'s victims. He is found in the Entrance Gallery of the [[Overgrown Tunnel]] shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick.  


{{Q|My gentle Lorin. He wished to know what was to come.|[[Auntie Ethel]] about Lorin's fate}}
* '''Party member:''' How did you end up in the cave?
** '''Lorin:''' Trapped... between two choices... I made a deal... to see my fate...
*** '''Lorin:''' ... but all I saw... was death... so I ran... ran here...


== Act One ==
* '''Party member:''' What can you tell me about the hag?
** '''Lorin:''' ... she gives you... exactly what... was promised...


If Lorin is spoken to while Auntie Ethel still lives, he will try to avoid looking at the player. However, he will turn eventually if the player continues to speak to him. Lorin will panic that the player is a monster, seeing them as a [[Mind Flayer]].
* '''Party member:''' Do you regret making a deal with the hag?
** '''Lorin:''' Making a... deal? Yes. Being... here...? No.
*** '''Lorin:''' Here... I couldn't see it... couldn't see... my family... dead and rotten.
{{Dialogue end}}


If the player returns after killing Auntie Ethel, Lorin will remember seeing you as a Mind Flayer and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.
== External links ==
* {{FRWiki|Lorin|long}}


{{NavForest}}
{{Sunlit Wetlands}}
[[Category: Elves]]
[[Category:Elves]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Sunlit Wetlands]]
[[Category:Characters in Act One]]
[[Category:Available to Speak with Dead]]

Latest revision as of 07:50, 11 November 2024

Lorin is one of Auntie Ethel Auntie Ethel's victims. He is found in the Entrance Gallery of the Overgrown Tunnel shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick.

Portrait Auntie Ethel.png
My gentle Lorin. He wished to know what was to come.
Auntie Ethel about Lorin's fate

Overview[edit | edit source]

If Lorin is spoken to while Auntie Ethel Auntie Ethel still lives, he will try to avoid looking at the party. However, he will turn eventually if the party continues to speak to him. Lorin will panic that the talking party member is a monster, seeing them as a Mind Flayer.

If the party returns after killing Auntie Ethel, Lorin will remember seeing you as a Mind Flayer and run away. If the party did not speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.

Speak with Dead[edit | edit source]

Lorin: ... it's gone... finally...

  • Party member What's gone?
    • Lorin: The sight...
      • Lorin: ... I could see... a person's fate... horrible.
  • Party member: Who are you?
    • Lorin: Father... husband... son...
      • Lorin: ... but... no more. I am Lorin... only...
  • Party member: How did you end up in the cave?
    • Lorin: Trapped... between two choices... I made a deal... to see my fate...
      • Lorin: ... but all I saw... was death... so I ran... ran here...
  • Party member: What can you tell me about the hag?
    • Lorin: ... she gives you... exactly what... was promised...
  • Party member: Do you regret making a deal with the hag?
    • Lorin: Making a... deal? Yes. Being... here...? No.
      • Lorin: Here... I couldn't see it... couldn't see... my family... dead and rotten.

External links[edit | edit source]