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Inwe: Difference between revisions

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| image = Inwe.png
| image = Inwe.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Inwe
| name = Inwe
| full name = Inwe
| class = [[Druid]]
| class = [[Druid]]
| faction = [[Circle of the Emerald Grove]]
| faction = [[Circle of the Emerald Grove]]
| hometown = [[Emerald Grove]]
| hometown = [[Emerald Grove]]
| race = [[Wood elf]]
| race = [[Wood Elf]]
| image = Inwe.png
| image =  
<gallery>
Inwe.png|In-game
Portrait Inwe.png|Portrait
</gallery>
| va = Beth Park
| level = 3
| level = 3
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| ac = 11
| ac = 11
| hp = 22
| hp = 22
| e hp = 15
| t hp = 28
| t hp = 28
| movement m = 10.5
| movement m = 10.5
| weight kg = 50
| weight kg = 75
| hiddenlevel = 3
| str = 11
| str = 11
| dex = 10
| dex = 10
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| wis save prof = yes
| wis save prof = yes
| int save prof = yes
| int save prof = yes
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| passives = Darkvision, Fey Ancestry, Opportunity Attack
| athletics = 0
| acrobatics = 0
| perception = 3
}}
}}
'''Inwe''' is a [[Elf#Wood Elves|Wood Elf]] in [[Baldur's Gate 3]]. She is one of the Druids of the [[Emerald Grove]].  
 
'''Inwe''' is a [[Elf#Wood Elves|Wood Elf]] in the [[Circle of the Emerald Grove]] in [[Act One]].
{{DiQ|I felt honoured when I was chosen to participate. Now I feel guilty I didn't object.|Inwe| reflects on her role in the Rite of Thorns}}


== Involvement ==
== Involvement ==
Inwe is found at the [[Sacred Pool]] performing the [[Rite of Thorns]]. She will turn hostile if the partyr moves or takes the [[Idol of Silvanus]]. Inwe is afraid of the [[goblin]]s. She says she sees goblins in each shadow, and continues to be afraid even after dealing with the threat. If [[Kagha]] is exposed, Inwe will feel ashamed that she followed her.
=== Act One ===
Inwe can be found at the [[Sacred Pool]] performing the [[Rite of Thorns (ritual)|Rite of Thorns]]. She becomes hostile if the party interact with the {{SmRarityItem|Idol of Silvanus}}. If the party speak with her, she reveals that she is afraid of [[Goblins]]. She sees them in every shadow and will continue to fear them even after the [[Goblin Camp]] is cleared.
 
If {{CharLink|Kagha}} is exposed in {{Quest|Investigate Kagha}}, Inwe is ashamed that she never questioned her decision.


== Combat ==
== Combat ==
 
===Attacks and abilities ===
===Attacks and Abilities ===
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Main Hand Attack|item=Quarterstaff}}
{{Feature box|Produce Flame}}
{{Feature box|Produce Flame}}
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{{Feature box|Wild Shape: Bear}}
{{Feature box|Wild Shape: Bear}}


==Gallery ==
== Gallery ==
<gallery heights="250px" mode="packed">
<gallery heights="250px" mode="packed">
Inwe Model.png|Inwe's model.
Inwe Model.png|Inwe's model.
</gallery>
</gallery>


== Quotes ==
== Notes ==
{{Q|I felt honoured when I was chosen to participate. Now I feel guilty I didn't object.|Inwe reflects on her role in the Rite of Thorns}}
{{notebegin}}
* Inwe grants 20 [[Experience|XP]] when killed.
{{noteend}}
 
== External links ==
* {{FRWiki|Inwe|long}}
 
{{Emerald Grove}}
{{Emerald Grove}}
[[Category:Elves]]
[[Category:Elves]]

Latest revision as of 07:30, 11 November 2024

Inwe is a Wood Elf in the Circle of the Emerald Grove in Act One.

Portrait Inwe.png
I felt honoured when I was chosen to participate. Now I feel guilty I didn't object.
Inwe reflects on her role in the Rite of Thorns

Involvement[edit | edit source]

Act One[edit | edit source]

Inwe can be found at the Sacred Pool performing the Rite of Thorns. She becomes hostile if the party interact with the Idol of Silvanus. If the party speak with her, she reveals that she is afraid of Goblins. She sees them in every shadow and will continue to fear them even after the Goblin Camp is cleared.

If Kagha Kagha is exposed in Investigate Kagha Investigate Kagha, Inwe is ashamed that she never questioned her decision.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Produce Flame.webp
Produce Flame Produce Flame ()

A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8Damage TypesFire damage when thrown.

Throwing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an Action. The throw has a range of 9 m / 30 ft.

 Range: Self
Web.webp
Web Web ()
Cover an area in thick, flammable webbing that can Enweb Enweb creatures within. An ally can use its Help action to try and tear away the webs.
DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Wild Shape Bear.webp
Wild Shape: Bear Wild Shape: Bear ()

Assume shape of a polar bear that can Goad Goad enemies into attacking it. The polar bear has a starting health of HP Icon.png 30 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attribution of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Gallery[edit | edit source]

Notes[edit | edit source]

  • Inwe grants 20 XP when killed.

External links[edit | edit source]