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Aspect of the Elk: Difference between revisions

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{{ActionPage
{{ActionPage
| summary = '''Aspect of the Elk''' is a free action gained by [[Wildheart]] Barbarians. This ability allows the Barbarian to grant increased movement speed to you and nearby allies.
| summary = '''Aspect of the Elk''' is a free action gained by [[Wildheart]] Barbarians that have chosen {{Pass|Aspect of the Beast: Elk}}. This ability allows the Barbarian to grant increased movement speed to you and nearby allies.
| description = Grant yourself and nearby allies a {{Distance|m=1.5|ft=5}} bonus to [[Movement Speed]]
| description = Grant yourself and nearby allies a {{Distance|m=1.5|ft=5}} bonus to [[Movement Speed]]
| image = Aspect of the Elk.webp
| image = Aspect of the Elk.webp
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| condition save =  
| condition save =  
| class learns at level 6 = Wildheart
| class learns at level 6 = Wildheart
| notes =  
| notes = * The extra movement speed is applied when a character starts its turn in range of the effect or moves into its range. However, there is no limit on the number of times this can be applied on the same turn. A character moving very slightly into and out of range multiple times (consuming less than 1.5 m of movement each time) can gradually gain a theoretically unbounded amount of extra movement.
}}
}}
{{BarbarianNavbox}}
{{BarbarianNavbox}}

Latest revision as of 16:53, 4 November 2024

Aspect of the Elk.webp

Aspect of the Elk is a free action gained by Wildheart Barbarians that have chosen Aspect of the Beast: Elk Aspect of the Beast: Elk. This ability allows the Barbarian to grant increased movement speed to you and nearby allies.

Description

Grant yourself and nearby allies a 1.5 m / 5 ft bonus to Movement Speed

Properties

Details:
 Range: Self
AoE: 18 m / 60 ft (Radius)

Condition: Aspect of the Elk Aura

Aspect of the Elk Aura Aspect of the Elk Aura

Duration: Permanent

  • Affected entity and nearby allies have a +1.5 m / 5 ft bonus to Movement Speed.

How to learn

Classes:

Notes

  • The extra movement speed is applied when a character starts its turn in range of the effect or moves into its range. However, there is no limit on the number of times this can be applied on the same turn. A character moving very slightly into and out of range multiple times (consuming less than 1.5 m of movement each time) can gradually gain a theoretically unbounded amount of extra movement.