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Aspect of the Elk: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Aspect of the Elk''' is a free action gained by {{ | | summary = '''Aspect of the Elk''' is a free action gained by [[Wildheart]] Barbarians that have chosen {{Pass|Aspect of the Beast: Elk}}. This ability allows the Barbarian to grant increased movement speed to you and nearby allies. | ||
| description = Grant yourself and nearby allies a {{Distance|m=1.5|ft=5}} bonus to [[Movement Speed]] | | description = Grant yourself and nearby allies a {{Distance|m=1.5|ft=5}} bonus to [[Movement Speed]] | ||
| image = Aspect of the Elk.webp | | image = Aspect of the Elk.webp | ||
Line 18: | Line 18: | ||
| condition duration = Permanent | | condition duration = Permanent | ||
| condition save = | | condition save = | ||
| class learns at level 6 = Wildheart | | class learns at level 6 = Wildheart | ||
| notes = | | notes = * The extra movement speed is applied when a character starts its turn in range of the effect or moves into its range. However, there is no limit on the number of times this can be applied on the same turn. A character moving very slightly into and out of range multiple times (consuming less than 1.5 m of movement each time) can gradually gain a theoretically unbounded amount of extra movement. | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Latest revision as of 16:53, 4 November 2024
Aspect of the Elk is a free action gained by Wildheart Barbarians that have chosen . This ability allows the Barbarian to grant increased movement speed to you and nearby allies.
Description
Grant yourself and nearby allies a 1.5 m / 5 ft bonus to Movement Speed
Properties
- Details:
- Range: Self
- AoE: 18 m / 60 ft (Radius)
Condition: Aspect of the Elk Aura
Duration: Permanent
- Affected entity and nearby allies have a +1.5 m / 5 ft bonus to Movement Speed.
How to learn
Classes:
- Class level 6: Wildheart
Notes
- The extra movement speed is applied when a character starts its turn in range of the effect or moves into its range. However, there is no limit on the number of times this can be applied on the same turn. A character moving very slightly into and out of range multiple times (consuming less than 1.5 m of movement each time) can gradually gain a theoretically unbounded amount of extra movement.