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Stalker Svignee: Difference between revisions

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*{{MdRarityItem|Helmet}}
*{{MdRarityItem|Helmet}}


{{Upper City}}
{{Upper City|state=expanded}}
[[Category:Death Knights]]
[[Category:Death Knights]]
[[Category:Undead]]
[[Category:Undead]]

Revision as of 18:41, 16 October 2024

Stalker Svignee is a Death Knight NPC that appears in Upper City Sewers.

Involvement

Stalker Svignee is always hostile on sight. Defeating it allows the party to obtain a valuable Potion of Angelic Slumber.

Combat

Attacks and abilities

Staggering Smite.webp
Staggering Smite Staggering Smite ()
Normal weapon damage +
D6 Psychic.png 4d6 (4~24) Damage TypesPsychic

Possibly Stagger Stagger your target. It can't take reactions and is more likely to miss.

WIS Save
 Range: Normal weapon range
Fireball.webp
Hellfire Orb Hellfire Orb ()
D6 Fire.png 20d6 (20~120) Damage TypesFire

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.

Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Recharge: Per Battle
Searing Smite.webp
Searing Smite Searing Smite ()
Normal weapon damage +
D6 Fire.png 1d6 (1~6) Damage TypesFire

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

 Range: Normal weapon range
Compelled Duel.webp
Compelled Duel Compelled Duel ()
Force an enemy to attack only you, giving it Disadvantage Icon.png Disadvantage against other targets.
WIS Save
 Range: 9 m / 30 ft

Loot