Ad placeholder

Abyss Beckoners: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Added note that flying ghouls and Danse Macabre ghouls are immune to the madness caused by these gloves.)
No edit summary
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Gloves Leather F Faded.png
| image = Gloves Leather F Faded.png
| controller icon = Gloves Leather F Unfaded.png
| icon = Gloves Leather F Unfaded Icon.png
| icon = Gloves Leather F Unfaded Icon.png
| description = The {{very rare|Abyss Beckoners}} are a very rare pair of gloves that improve the [[Resistance|damage resistance]] of summons at the risk of driving them {{Cond|Demonspirit Madness|Mad}}.
| description = The {{very rare|Abyss Beckoners}} are a very rare pair of [[Handwear|gloves]] that improve the [[Resistance|damage resistance]] of summons at the risk of driving them [[Demonspirit Madness (Condition)|Mad]].
| quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
| quote = Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
Line 16: Line 16:
| uid = MAG_Zhentarim_Demonspirit_Gloves
| uid = MAG_Zhentarim_Demonspirit_Gloves
| uuid = 7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
| uuid = 7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| passives = Demonspirit Aura
* {{Passive|Demonspirit Aura}}
| special =
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = Inside a locked chest in a cell.
Inside a locked chest in a cell, roughly {{Coords|306|-170}} the [[Zhentarim Basement]], [[The Risen Road]].
| where to find location = Zhentarim Basement
| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}} or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}}
| where to find x = 306
| where to find y = -170
| notes = * [[Flying Ghoul (Animate Dead)|Ghouls]] summoned through {{SAI|Danse Macabre}}, {{SAI|Animate Dead: Ghoul}}, or {{SAI|Animate Dead: Flying Ghoul}} are immune to {{Cond|Demonspirit Madness}}.
}}
}}
==Gallery==
<gallery heights="400">
Abyss beckoners dyed.png|[[Dye]]d variations
</gallery>

Latest revision as of 12:44, 14 October 2024

Abyss Beckoners image

The Abyss Beckoners are a very rare pair of gloves that improve the damage resistance of summons at the risk of driving them Mad.

Description Icon.png

Demons will bite their masters, slaves, comrades, and, on occasion, themselves. They bite on principle, and are functionally piranha with extra steps.

Properties

  • Gloves Gloves
  • Rarity: Very Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 450 gp
  • UID MAG_Zhentarim_Demonspirit_Gloves
    UUID 7ef359b6-79af-4414-99bc-f93bc5eeed77 (not working)

Special

The wearer of this item gains:

Demonspirit Aura Demonspirit Aura
The wearer's summoned creatures have resistance to all damage except Damage TypesPsychic damage.

At the start of the summoned creatures turn, it must succeed a Wisdom saving throw or be driven Mad Mad.

Where to find

Notes

Gallery[edit | edit source]