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Elixir of Barkskin: Difference between revisions
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{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage --> | {{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage --> | ||
| image = Elixir of Barkskin Icon.png | | image = ELX Elixir of Barkskin Faded.png | ||
| description = '''Elixir of Barkskin''' is | | controller icon = ELX Elixir of Barkskin Unfaded.png | ||
| icon = ELX Elixir of Barkskin Unfaded Icon.png | |||
| description = '''Elixir of Barkskin''' is an uncommon [[elixir]] that increases your [[Armour Class]] when drunk. | |||
| quote = Before your eyes, the elixir firms into a tough, striated twig, then it liquefies once more. | | quote = Before your eyes, the elixir firms into a tough, striated twig, then it liquefies once more. | ||
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. --> | | book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. --> | ||
| type = | | type = Elixirs | ||
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. --> | | camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. --> | ||
| single use = yes | | single use = yes | ||
Line 16: | Line 13: | ||
| weight lb = 0.2 | | weight lb = 0.2 | ||
| price = 30 | | price = 30 | ||
| uid = ALCH_Soultion_Elixir_Barkskin | |||
| usage cost = bonus action | | usage cost = bonus action | ||
| effect = | | uuid = cc1a8802-675a-426b-a791-ec1d5a5b6328 | ||
* | | effect = * Drink to increase your [[Armour Class]] to 16. | ||
* | * Replaces effects from other elixirs when drunk. | ||
| condition = Elixir of Barkskin | |||
| condition duration = Long Rest | |||
* {{ | | notes = * This elixir sets your AC to the maximum of 16 or your normal AC {{em|after}} any bonuses are applied. For example, this means combining the Elixir of Barkskin with {{SAI|Shield of Faith}} (+2 AC) {{em|will not}} increase your AC to 18. | ||
* Conversely this means any negative AC effects like {{Cond|Acid}} will not decrease your AC while under the effects of Barkskin. | |||
* | | where to find = * Sold by: | ||
| where to find = * | ** [[Derryth Bonecloak]] at the [[Myconid Colony]] ([[Underdark]]). | ||
* | * Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Salts of Tree Bark}} (procured from {{SmItemIcon|Wood Bark}}) and any [[Alchemy#Extractions|Suspension]]. | ||
}} | }} | ||
== External links == | |||
* {{FRWiki|Potion of barkskin|long}} |
Latest revision as of 03:26, 14 October 2024
Elixir of Barkskin is an uncommon elixir that increases your Armour Class when drunk.
Before your eyes, the elixir firms into a tough, striated twig, then it liquefies once more.
Properties
- Elixirs
- Single Use
- Rarity: Uncommon
- Weight: 0.1 kg / 0.2 lb
- Price: 30 gp
-
UID
ALCH_Soultion_Elixir_BarkskinUUID
cc1a8802-675a-426b-a791-ec1d5a5b6328
Effect
- Drink to increase your Armour Class to 16.
- Replaces effects from other elixirs when drunk.
Condition: Elixir of Barkskin
Duration: Until Long rest
- Armour Class increased to 16.
Where to find
- Sold by:
- Derryth Bonecloak at the Myconid Colony (Underdark).
- Can be crafted via Alchemy by combining Salts of Tree Bark (procured from Wood Bark) and any Suspension.
Notes
- This elixir sets your AC to the maximum of 16 or your normal AC after any bonuses are applied. For example, this means combining the Elixir of Barkskin with (+2 AC) will not increase your AC to 18.
- Conversely this means any negative AC effects like will not decrease your AC while under the effects of Barkskin.