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Sebastian: Difference between revisions

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| image = Sebastian.png
| image = Sebastian.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Sebastian
| name = Sebastian
| image = Sebastian.png
| image = <gallery>
Sebastian.png|In-game
Portrait Sebastian.png|Portrait
</gallery>
| race = [[Vampire Spawn]]
| race = [[Vampire Spawn]]
| hometown = Baldur's Gate
| hometown = Baldur's Gate
| voice = Adam Burton
| va = Adam Burton
| level = 12
| level = 12
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = Undead
| type = [[Undead]]
| hit_points = 106
| e hp = 57
| armour_class = 18
| hp = 82
| movement_speed_meters = 9
| t hp = 106
| movement_speed_feet = 30
| ac = 18
| hiddenlevel = 12
| movement m = 9
| weight_kg = 75
| weight kg = 75
| weight_lb = 150
| str = 16
| str = 16
| dex = 16
| dex = 16
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| wis = 10
| wis = 10
| cha = 12
| cha = 12
| cha_save_proficiency = yes
| cha save prof = yes
| dex_save_proficiency = yes
| dex save prof = yes
| wis_save_proficiency = yes
| wis save prof = yes
| resistant1 = Bludgeoning
| resistances = Bludgeoning resistant nm, Piercing resistant nm, Slashing resistant nm, Necrotic resistant full
| resistant2 = Piercing
| passives = Opportunity Attack, Sunlight Hypersensitivity, Vampire Regeneration
| resistant3 = Slashing
}}
| immune1 = Necrotic
Sebastian is an Undead Vampire Spawn who is imprisoned in [[Cazador's Dungeon]].


| feature1_name = Opportunity Attack
== Involvement ==
| feature1_description = Automatically attack an enemy moving out of your reach.  
As progressing through [[Cazador's Dungeon]], the party inevitably will pass by a prison containing Sebastian. If {{CharLink|Astarion}} is in the party, he starts to comment on the prisoners. Sebastian recognizes his voice, the voice that lured him into {{CharLink|Cazador|Cazador's}} clutches. He recounts how they met in a tavern, got drunk, and romanced each other, before lunging at the bars in a desperate attempt to take his anger out on Astarion.
| feature2_name = Sunlight Hypersensitivity
 
| feature2_description = Suffers 20 radiant damage and disadvantage on attack rolls and checks when in sunlight.  
As Astarion and the party try to reckon with this information, Sebastian quietly asks how long he's been imprisoned. Astarion informs him that it's been 170 years and he sobs as he realizes that all his family and friends are long dead.
| feature3_name = Vampire Regeneration
 
| feature3_description = Regains 10 Hitpoints at the start of it's turn
The player character can then promise to free him, tell him to stop whining, or leave:
}}
* {{Dialogue option|We'll set you free.|roll=Persuasion|dc=15}}
}}
* {{Dialogue option|Stop whining - the only thing that matters is killing Cazador. He's responsible for all of this.|roll=Intimidation|dc=15}}
* {{Dialogue option|Cazador plans to use you in his ritual - that's why he scarred you. Let us help.|roll=Persuasion|dc=15|advantage=y}}
* {{Dialogue option|We need to go. Now.}}
 
Failing any of these ability checks, or picking the last option, or not feeing him after promising to free him results in him cursing Astarion to the hells. Astarion then gains the {{Cond|Curse of the Sired}} condition, which can be removed using {{SAI|Remove Curse}}.


{{SpoilerWarning|act=3|nograd=1}}
If asking him how to free the prisoners, he informs the party that Cazador's staff {{SmRarityItem|Woe}} is the key.  
Sebastian is an Undead Vampire Spawn who is imprisoned in [[Cazador's Dungeon]].


== Interactions ==
If choosing to free the imprisoned vampire spawns after killing Cazador, then Sebastian will escape and send a letter to the epilogue party.
As the party progresses through [[Cazador's Dungeon]], they inevitably pass by a prison containing Sebastian. [[Astarion]] starts to comment on the prisoners when Sebastian recognizes his voice-- the voice that lured him into [[Cazador|Cazador's]] clutches. He recounts how they met in a tavern, got drunk, and romanced each other, before lunging at the bars in a desperate attempt to take his anger out on Astarion.


As Astarion and the party try to reckon with this information, Sebastian quietly asks how long he's been imprisoned. Astarion informs him that it's been 170 years and he sobs as he realizes that all his family and friends are long dead. The player character can then promise to free him or tell him to stop whining. If they ask him how to free the prisoners, he informs them that Cazador's staff {{RarityItem|Woe}} is the key.
== Companion approval ==
* Promising to free the prisoners: {{Approval|Astarion|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Minthara|-1}} {{Approval|Minsc|+1}}


If the party chooses to free the imprisoned vampire spawn after killing Cazador, then Sebastian will escape and send them a letter during the epilogue party.
== Related quests==
* {{Quest|Call of the Blood}}
* {{Quest|The Pale Elf}}


== Related Literature ==
== Related literature ==
* [[Letter from Sebastian]]
* {{MdRarityItem|Letter from Sebastian}}


{{NavBaldursGate}}
{{Szarr Palace}}
[[Category: Undead]]
[[Category:Vampire Spawns]]
[[Category:Undead]]
[[Category:Characters]]
[[Category:Characters in Szarr Palace]]
[[Category:Characters in Act Three]]

Latest revision as of 20:09, 11 October 2024

Sebastian is an Undead Vampire Spawn who is imprisoned in Cazador's Dungeon.

Involvement[edit | edit source]

As progressing through Cazador's Dungeon, the party inevitably will pass by a prison containing Sebastian. If Astarion Astarion is in the party, he starts to comment on the prisoners. Sebastian recognizes his voice, the voice that lured him into Cazador Cazador's clutches. He recounts how they met in a tavern, got drunk, and romanced each other, before lunging at the bars in a desperate attempt to take his anger out on Astarion.

As Astarion and the party try to reckon with this information, Sebastian quietly asks how long he's been imprisoned. Astarion informs him that it's been 170 years and he sobs as he realizes that all his family and friends are long dead.

The player character can then promise to free him, tell him to stop whining, or leave:

  • [PERSUASION] We'll set you free. (DC 15)
  • [INTIMIDATION] Stop whining - the only thing that matters is killing Cazador. He's responsible for all of this. (DC 15)
  • [PERSUASION] Cazador plans to use you in his ritual - that's why he scarred you. Let us help. (DC 15 Advantage Icon.png)
  • We need to go. Now.

Failing any of these ability checks, or picking the last option, or not feeing him after promising to free him results in him cursing Astarion to the hells. Astarion then gains the Curse of the Sired Curse of the Sired condition, which can be removed using Remove Curse Remove Curse.

If asking him how to free the prisoners, he informs the party that Cazador's staff Woe is the key.

If choosing to free the imprisoned vampire spawns after killing Cazador, then Sebastian will escape and send a letter to the epilogue party.

Companion approval[edit | edit source]

  • Promising to free the prisoners: Astarion approves +1 Wyll approves +1 Karlach approves +1 Minthara disapproves -1 Minsc approves +1

Related quests[edit | edit source]

Related literature[edit | edit source]