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Paralysed (Condition): Difference between revisions

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| effects = * Cannot move or take {{action|action}}s, {{action|bonus}}s, or {{action|reaction}}s.
| effects = * Cannot move or take {{action|action}}s, {{action|bonus}}s, or {{action|reaction}}s.
* Automatically fails all {{SavingThrow|[[Strength]] and [[Dexterity]]}}s.
* Automatically fails all {{SavingThrow|[[Strength]] and [[Dexterity]]}}s.
* {{Attack Roll}}s against the creature have {{Advantage}}.
* {{Attack Roll}}s against the creature automatically succeed.
* Any {{Attack Roll}} made against this creature by an attacker within {{Distance|m=3|ft=10}} is an automatic [[Critical Hit]].
* Any {{Attack Roll}} made against this creature by an attacker within {{Distance|m=3|ft=10}} is an automatic [[Critical Hit]].
| brief = Cannot move or take actions. All attacks against the creature have advantage, melee attacks are an automatic critical hit.
| type = incapacitated
| type = incapacitated
| properties = InitiateCombat, OverheadOnTurn
| properties = InitiateCombat, OverheadOnTurn
| status groups = SG_Incapacitated, SG_Condition, SG_Paralyzed
| status groups = SG_Incapacitated, SG_Condition, SG_Paralyzed
}}
}}

Latest revision as of 08:06, 8 October 2024

Condition Type Icon.pngIncapacitated

Properties

Status groups Status groups: SG_IncapacitatedSG_ConditionSG_Paralyzed

More properties More properties:

Sources of Paralysed