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Paralysed (Condition): Difference between revisions

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(Paralysed was missing the inability to take actions, bonus actions, or reactions)
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{{ up to date | 2023-09-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ConditionPage
{{ConditionPage
| icon = Paralysed Condition Icon.webp
| icon = Paralysed Condition Icon.webp
| effects = * Cannot move or take {{action|action}}s, {{action|bonus}}s, or {{action|reaction}}s.
| effects = * Cannot move or take {{action|action}}s, {{action|bonus}}s, or {{action|reaction}}s.
* Automatically fails all [[Strength]] and [[Dexterity]] {{SavingThrow}}s
* Automatically fails all {{SavingThrow|[[Strength]] and [[Dexterity]]}}s.
* {{Attack Roll}}s against the creature have {{Advantage}}
* {{Attack Roll}}s against the creature automatically succeed.
* Any Attack Roll made against this creature by an attacker within {{Distance|m=3|ft=10}} is an automatic [[Critical Hit]]
* Any {{Attack Roll}} made against this creature by an attacker within {{Distance|m=3|ft=10}} is an automatic [[Critical Hit]].
| brief = Cannot move or take actions. All attacks against the creature have advantage, melee attacks are an automatic critical hit.
| type = incapacitated
| type = incapacitated
| properties = InitiateCombat, OverheadOnTurn
| status groups = SG_Incapacitated, SG_Condition, SG_Paralyzed
}}
}}

Latest revision as of 08:06, 8 October 2024

Condition Type Icon.pngIncapacitated

Properties

Status groups Status groups: SG_IncapacitatedSG_ConditionSG_Paralyzed

More properties More properties:

Sources of Paralysed