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Charge (Minotaur): Difference between revisions
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(Created page with "{{ActionPage | image = Action Monster Minotaur Charge.png | summary = '''Charge''' is a class action available to Minotaurs that allows them to charge forward, push foes and leave them {{cond|Prone}}. | description = Charge forward, attacking all enemies in the way, pushing them back 2m and possibly knocking them Prone. | cost = action | damage = amount:4d8+4, type:Piercing | attack roll = yes | range m = 12 | range ft = | recharge = per turn | additional = Doesn't...") |
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{{ActionPage | {{ActionPage | ||
| image = | | name = Charge | ||
| image = Charge Minotaur.webp | |||
| summary = | | summary = | ||
'''Charge''' is a class action available to [[Minotaur]]s that allows them to charge forward, push foes and leave them {{cond|Prone}}. | '''Charge''' is a class action available to [[Minotaur]]s that allows them to charge forward, push foes and leave them {{cond|Prone}}. | ||
| description = Charge forward, attacking all enemies in the way, pushing them back | | description = Charge forward, attacking all enemies in the way, pushing them back {{distance|m=2|ft=7}} and possibly knocking them {{Cond|Prone}}. | ||
| cost = action | | warning = Doesn't provoke Opportunity Attacks. | ||
| damage = | | cost = action, movement | ||
| damage = 4d8+4 | |||
| damage type = Piercing | |||
| attack roll = yes | | attack roll = yes | ||
| range m = 12 | | range m = 12 | ||
| range ft = | | range ft = 40 | ||
| save = STR | |||
| recharge = per turn | | recharge = per turn | ||
| additional = | | additional = | ||
| condition = Prone | | condition = Prone | ||
| condition save = | | condition save = STR | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition dc = 14 | |||
| used by creatures = Minotaur | | used by creatures = Minotaur | ||
}} | }} | ||
[[Category:Rush_actions]] | |||
[[Category: | |||
Latest revision as of 15:45, 29 August 2024
Charge is a class action available to Minotaurs that allows them to charge forward, push foes and leave them .
Description
Charge forward, attacking all enemies in the way, pushing them back 2 m / 7 ft and possibly knocking them .Doesn't provoke Opportunity Attacks.
Properties
- Cost:
- Action + Movement
- Damage:
- 4d8 + 4 (8~36) Piercing
- Details:
- Attack roll
- Range: 12 m / 40 ft
- Recharge: per turn
- STR Save
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Minotaur