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Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the party to ''not'' help Wulbren and to spare the Gondians. | Barcus can be found with the rest of the Ironhand Gnomes in [[Angleiron's Cellar]]. He will ask the party to ''not'' help Wulbren and to spare the Gondians. | ||
Later, if {{CharLink|Zanner Toobin}} and any other surviving Gondians are successfully freed from the [[Steel Watch Foundry]], Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren. If the Persuasion check is passed, he grants all companions the action {{SAI|Ironhand Grenadiers}} during combat against the [[the Netherbrain]]. (WARNING: If the party attempts to stealthily kill Wulbren or any other gnome within his range of vision, Barcus will always become hostile despite having exiled Wulbren in his first action as a leader, removing the Ironhand Gnomes and their action from {{Quest|Gather Your Allies}}.) | Later, if {{CharLink|Zanner Toobin}} and any other surviving Gondians are successfully freed from the [[Steel Watch Foundry]], Barcus can be persuaded into leading the Ironhand Gnomes instead of Wulbren. If the Persuasion check is passed, he grants all companions the action {{SAI|Ironhand Grenadiers}} during combat against the [[the Netherbrain]]. (WARNING: If the party attempts to stealthily kill Wulbren or any other gnome within his range of vision, Barcus will always become hostile despite having exiled Wulbren in his first action as a leader, removing the Ironhand Gnomes and their action from {{Quest|Gather Your Allies}}. A way to bypass this and keep Barcus as an ally is to follow Wulbren in Turn-Based Mode for at least 5 turns and then use {{SAI|Fog Cloud}} or {{SAI|Darkness}} before attacking him.) | ||
== Speak with Dead == | == Speak with Dead == |