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Secluded Chamber: Difference between revisions

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{{Location page
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== Access ==
== Access ==
The '''Secluded Chamber''' can be accessed through a stone door in [[the Hollow]] ({{coords|166|533}}). The chamber also contains a ladder, found atop some slabs of stone, that leads onto a cliff overlooking [[The Risen Road]] to the west. From the top of those cliffs and standing by the chest there, party members using {{SAI|Feather Fall}} can jump all the way to the area of the [[Risen Road Toll House]].  
The Secluded Chamber can be accessed through a stone door in [[the Hollow]] ({{coords|166|533}}). The chamber also contains a ladder, found atop some slabs of stone, that leads onto a cliff overlooking [[The Risen Road]] to the west. From the top of those cliffs and standing by the chest there, party members using {{SAI|Feather Fall}} can jump all the way to the area of the [[Risen Road Toll House]].  


== Notable characters ==
== Notable characters ==

Revision as of 10:44, 18 August 2024

Wilderness
The Risen Road Secluded Chamber The Hollow
The Secluded Chamber is a Location within the Wilderness in Act One of Baldur's Gate 3. It is the temporary base of operations inside the Emerald Grove, used by Zevlor Zevlor and the tieflings in the Emerald Grove.

Access

The Secluded Chamber can be accessed through a stone door in the Hollow (X: 166 Y: 533). The chamber also contains a ladder, found atop some slabs of stone, that leads onto a cliff overlooking The Risen Road to the west. From the top of those cliffs and standing by the chest there, party members using Feather Fall Feather Fall can jump all the way to the area of the Risen Road Toll House.

Notable characters

Related quests

Notable loot