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Secluded Chamber: Difference between revisions
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Secluded Chamber is a Location within the Wilderness in Act One of Baldur's Gate 3. It is the temporary base of operations inside the Emerald Grove, used by Zevlor and the tieflings in the Emerald Grove.
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| image description = Secluded Chamber | | image description = Secluded Chamber | ||
| act = one | | act = one | ||
| summary = It is the temporary base of operations inside the [[Emerald Grove]] used by {{CharLink|Zevlor}} and the tieflings in the [[Emerald Grove]]. | | summary = It is the temporary base of operations inside the [[Emerald Grove]], used by {{CharLink|Zevlor}} and the tieflings in the [[Emerald Grove]]. | ||
| region prefix = the | | region prefix = the | ||
| region = Wilderness | | region = Wilderness |
Revision as of 09:43, 18 August 2024
Wilderness | ||||
The Risen Road | ← | Secluded Chamber | → | The Hollow |
Access
The Secluded Chamber can be accessed through a stone door in the Hollow (X: 166 Y: 533). The chamber also contains a ladder, found atop some slabs of stone, that leads onto a cliff overlooking The Risen Road to the west. From the top of those cliffs and standing by the chest there, party members using can jump all the way to the area of the Risen Road Toll House.