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{{Location page
| prefix = The
| name = Makeshift Prison
| alt name =
| image = Makeshift Prison.png
| image description = The Makeshift Prison houses a metal cage and a rugged holding cell.
| act = one
| summary = It primarily connects to [[The Hollow]].
| region prefix = the
| region = Emerald Grove
| north =
| west =
| east =
| south =
}}
== Overview==
The main entry to the '''Makeshift Prison''' is by through the '''Shabby Door''' in {{coords|189|584|The Hollow}}. Upon entering the Makeshift Prison, an event will trigger to determine if {{CharLink|Arka}} will kill {{CharLink|Sazza}} or not.


[[File:Makeshift Prison.png|thumb|The Makeshift Prison houses a metal cage and a rugged holding cell.]]
===Freeing Sazza===
 
Sazza can be freed by picking the lock on the cage door, or by using the {{SmRarityItem|Iron Cell Key}} help by {{CharLink|Tilses}}.
The '''Makeshift Prison''' is a [[Location]] contained within the [[Druid Grove]] in [[Act One]]. It primarily connects to [[The Hollow]].
 
== Overview==
{{SpoilerWarning}}
The main entry to the '''Makeshift Prison''' is by through the '''Shabby Door''' in {{coords|189|584|The Hollow}}. Upon entering the Makeshift Prison, an event will trigger to determine if [[Arka]] will kill [[Sazza]] or not.


===Hidden path===
===Hidden path===
The Makeshift Prison has a slightly hidden path at the north end. Players should take caution on this path, as dangerous [[Torchstalk]] along it is revealed only by an ability check. The path leads to the [[Underground Passage]] entrance {{coords|203|605}} or continues back to the {{coords|214|606|The Hollow}} where the storage shed may be accessed via the roof.
The Makeshift Prison has a slightly hidden path at the north end. On this path ther are dangerous [[Torchstalk]] revealed only by ability checks. The path leads to the [[Underground Passage]] entrance {{coords|203|605}} or continues back to the {{coords|214|606|The Hollow}} where the storage shed can be accessed via the roof.


==Notable characters ==
==Notable characters ==
These characters may not be present depending on player story choices.
These characters may not be present depending on player story choices.
* [[Sazza]]
* {{MdCharLink|Arka}}
* [[Arka]]
* {{MdCharLink|Memnos}}
* [[Memnos]]
* {{MdCharLink|Sazza}}


== Related quests==
== Related quests==
* [[Save the Goblin Sazza]]
* {{Quest|Save the Goblin Sazza}}
 
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
*''(Contribute to the wiki if you are aware of any Hidden Treasure in this location.)''


== Achievements ==
== Achievements ==

Revision as of 09:33, 18 August 2024

The Makeshift Prison is a Location within the Emerald Grove in Act One of Baldur's Gate 3. It primarily connects to The Hollow.

Overview

The main entry to the Makeshift Prison is by through the Shabby Door in The HollowX: 189 Y: 584. Upon entering the Makeshift Prison, an event will trigger to determine if Arka Arka will kill Sazza Sazza or not.

Freeing Sazza

Sazza can be freed by picking the lock on the cage door, or by using the Iron Cell Key help by Tilses Tilses.

Hidden path

The Makeshift Prison has a slightly hidden path at the north end. On this path ther are dangerous Torchstalk revealed only by ability checks. The path leads to the Underground Passage entrance X: 203 Y: 605 or continues back to the The HollowX: 214 Y: 606 where the storage shed can be accessed via the roof.

Notable characters

These characters may not be present depending on player story choices.

Related quests

Achievements

A-She Cannot Be Caged!.jpg

She Cannot Be Caged!
Rescue Sazza from the Emerald Grove, Goblin Camp and Moonrise Towers in one playthrough.