Modding:Creating Armor Mods: Difference between revisions
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[[Modding:Texture formatting|Texture Formatting]] | [[Modding:Texture formatting|Texture Formatting]] | ||
[[Modding:Non-VT Shaders|List of Shaders useable by modders]] | |||
[[Modding:Use Outfit Builder To Refit Outfits|Use Outfit Builder To Refit Outfits]] | |||
== References == | == References == | ||
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=== Finding Models and textures in the game files === | === Finding Models and textures in the game files === | ||
*[[Guide:AssetPrefixReferences|Asset Prefix References]] - what each race and gender has as a file prefix. | *[[Guide:AssetPrefixReferences|Asset Prefix References]] - what each race and gender has as a file prefix. | ||
*[[Modding:Body Models|Body Models]] - where the nude body mesh is. | *[[Modding:Body Models|Body Models]] - where the nude body mesh is. | ||
*[https://docs.google.com/spreadsheets/d/135XWkGCZ1A7hn4yW1Gt3i7MGfx-RsgKfLPGbHdXKbNg/edit?usp=sharing Finding gtex spreadsheet] | |||
=== Texture resources === | === Texture resources === | ||
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* [https://www.nexusmods.com/baldursgate3/mods/1808 Creator's Cauldron]- generative tool, somewhat old but comes with many useful txt files with armor.txt and passives from the game. | * [https://www.nexusmods.com/baldursgate3/mods/1808 Creator's Cauldron]- generative tool, somewhat old but comes with many useful txt files with armor.txt and passives from the game. | ||
{{Modding navbox}} | {{Modding navbox}} | ||
[[Category:Armor modding]] | [[Category:Armor modding]] |
Latest revision as of 23:18, 29 July 2024
This page is a modding page, and follows its own rules and standards separate from the rest of the wiki. |
bg3.wiki modding |
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Modding homepage |
Modding resources - Meshes, Models, Tools, etc. |
Modding guides |
Hair modding |
Head modding |
Item modding - Armours, Outfits, Weapons etc. |
Race/class modding |
In order to create a custom outfit mesh you will need:
Guides[edit | edit source]
Start here.
How to find and extract virtual textures
Create and Export a Mesh in Blender
Making an Item's LSX codes to get it into the game as a standalone item
List of Shaders useable by modders
Use Outfit Builder To Refit Outfits
References[edit | edit source]
Tools[edit | edit source]
- Modder's Multitool page- be sure to read through its documentation as it has a great many overlooked features, such as atlas generation for icons.
Finding Models and textures in the game files[edit | edit source]
- Asset Prefix References - what each race and gender has as a file prefix.
- Body Models - where the nude body mesh is.
- Finding gtex spreadsheet
Texture resources[edit | edit source]
- Upscaled Clothing Textures- high quality larger versions of the base game textures. Free permissions to use in any mod.
3d References[edit | edit source]
Icon Creation[edit | edit source]
- Making armour icons by AnteMaxx
- Custom Backdrops for Character Creation and Level Up by AnteMaxx
- Chroma Key Droppable Object by SoggyBurrito and Hijimare
- BG3 Icons in downloadable format by Mirza
Dye and Colour Palette creation[edit | edit source]
- P4 Custom Dyes Including Template
- Notion Dye Template by danyasnexusaccount
- Colouring cheat sheet
- ColourMath Colour Converter Use sRGB 0-1 for the vec3 value.
- RGB Color Picker
- BG3 Mini Tool- convert values into the ones the game uses
- Examples of dyes on in game clothing/armor
Finding Items and stats in the game files[edit | edit source]
- Item spreadsheet and where they are found
- Creator's Cauldron- generative tool, somewhat old but comes with many useful txt files with armor.txt and passives from the game.