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Berserker: Difference between revisions
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== Subclass | == Subclass features == | ||
{{SubclassNote|Barbarian}} | {{SubclassNote|Barbarian}} | ||
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: On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear. | : On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear. | ||
==External | ==External links== | ||
*{{FRWiki|Berserker|long}} | *{{FRWiki|Berserker|long}} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} | ||
[[Category:Subclasses]] | [[Category:Subclasses]] |
Latest revision as of 17:00, 29 July 2024
Berserker is one of the Subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.
Level 3
- Your Rage turns into a Frenzy! You gain the following two as a Bonus action and you can also make an Improvised Weapon Attack as a bonus action:
- Make another weapon attack using a bonus action.
- Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it .
Level 6
- While , you can't be or , and no longer ends your rage.
Level 10
- Menace an enemy and instill a terrible within them. If the target resists the effect, it can't be targeted again until after a Long Rest.
- On subsequent turns, you can use to prolong the target's fear.
External links[edit | edit source]
- Berserker on the Forgotten Realms Wiki