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| image = Berserker Icon.png | | image = Berserker Icon.png | ||
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'''Berserker''' is one of the [[Barbarian#Level 3|Subclasses]] of [[Barbarian]]. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat. | '''Berserker''' is one of the [[Barbarian#Level 3|Subclasses]] of [[Barbarian]]. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat. | ||
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== Subclass | == Subclass features == | ||
{{SubclassNote|Barbarian}} | {{SubclassNote|Barbarian}} | ||
{{ | {{Level header|3}} | ||
; {{SAI|Frenzy|w=40}} | ; {{SAI|Frenzy|w=40}} | ||
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:: Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}. | :: Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}. | ||
{{ | {{Level header|6}} | ||
; {{ | ; {{Pass|Mindless Rage|w=40}} | ||
: While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage. | : While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage. | ||
{{ | {{Level header|10}} | ||
; {{SAI|Intimidating Presence|w=40}} | ; {{SAI|Intimidating Presence|w=40}} | ||
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: On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear. | : On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear. | ||
==External | ==External links== | ||
*{{FRWiki|Berserker|long}} | *{{FRWiki|Berserker|long}} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} | ||
[[Category:Subclasses]] |
Revision as of 17:00, 29 July 2024
Berserker is one of the Subclasses of Barbarian. These Barbarians are more specialized in using their anger to gain more abilities while raging in combat.
Subclass features
This subclass obtains all the features from its base class, Barbarian, in addition to its unique features outlined below.
Level 3
- Your Rage turns into a Frenzy! You gain the following two as a Bonus action and you can also make an Improvised Weapon Attack as a bonus action:
- Make another weapon attack using a bonus action.
- Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it .
Level 6
- While , you can't be or , and no longer ends your rage.
Level 10
- Menace an enemy and instill a terrible within them. If the target resists the effect, it can't be targeted again until after a Long Rest.
- On subsequent turns, you can use to prolong the target's fear.
External links
- Berserker on the Forgotten Realms Wiki