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Water Whip: Pull: Difference between revisions
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| description = Use the water whip to pull the target towards you. | | description = Use the water whip to pull the target towards you. | ||
| image = Water Whip Pull.webp | | image = Water Whip Pull.webp | ||
| summary = '''{{PAGENAME}}''' is | | summary = '''{{PAGENAME}}''' is a class action that allows a [[Way of the Four Elements]] Monk to deal damage and pull a target towards them. | ||
| cost = action | | cost = action, ki:2 | ||
| damage = 3d10 | |||
| | | damage type = Bludgeoning | ||
| damage = | |||
| range m = 9 | | range m = 9 | ||
| range ft = 300 | |||
| save = DEX | | save = DEX | ||
| | | save dc = weapon action | ||
| | | higher levels = At level 9, its damage dice increases by one. {{DamageInfo|4d10|Bludgeoning}} | ||
| variant of = Water Whip | |||
| notes = | | notes = | ||
}} | }} |
Latest revision as of 15:47, 29 July 2024
Water Whip: Pull is a class action that allows a Way of the Four Elements Monk to deal damage and pull a target towards them.
Description
Use the water whip to pull the target towards you.
Properties
- Cost:
- Action + 2Ki Points
- Damage:
- 3d10 (3~30) Bludgeoning
- Details:
- Range: 9 m / 300 ft
- DEX Save (Weapon action DC)
At Higher Levels
At level 9, its damage dice increases by one. 4d10 (4~40) Bludgeoning
How to learn
This action is a variation of: