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Enraged Throw: Difference between revisions
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(Remove incorrect/misleading note about when the target becomes Prone (it always does), erroneously copypasted from (regular) Throw) |
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{{ActionPage | {{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Enraged Throw''' is a | | summary = '''Enraged Throw''' is a [[Berserker]] [[Barbarian]] bonus action. This ability allows the Berserker to make a ranged attack using nearby items or creatures. | ||
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}. | | description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}. | ||
| extra description = Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage. | | extra description = Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage. |
Revision as of 06:30, 29 July 2024
Enraged Throw is a Berserker Barbarian bonus action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
Description
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it .
Your Strength affects the additional damage and how much weight you can throw. Heavier items deal more damage.
The damage of weapons with the thrown property is the same as the weapon's melee damage.
You also deal additional damage based on your Strength.
Available only when .
Properties
- Cost:
-
Bonus action
- Damage:
- Object (1~8)[note 1] + Strength modifier
Bludgeoning
- Details:
-
Attack roll
-
Range: 18 m / 60 ft
Range for picking up objects from the ground is AoE: 1 m / 3 ft (Radius)
- Damage:
- Enraged Throw always applies prone to the target if it hits.
- If the thrown object or creature is heavier than half the targets weight the target will be knocked back
2 m / 7 ft.[note 2]
- Throwing a creature will apply to that thrown creature (no saving throw).
Condition: Prone
Duration: 1 turn
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Classes:
- Class level 3: Berserker
Notes
- A creature can throw items and other creatures weighing up to kg[1]. For example, with a Strength score of 18, the weight limit for Throw is
Weight: 64.8 kg / 129.6 lb.
- It requires a Strength of at least 20 to pick up a normal humanoid (
Weight: 75 kg / 150 lb).
- It requires a Strength of at least 20 to pick up a normal humanoid (
- Enraged Throw counts as a ranged unarmed attack.
- The feat improves throwing.
- Throwing Boo with Enraged Throw does not blind enemies.[Needs Verification]
- Throwing
Slinging Shoes with Enraged Throw does not deal psychic damage.[Needs Verification]
Footnotes
- ↑ See details for damage amount
- ↑ 2.0 2.1 This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking "Examine -> Detailed Info" and looking under "Weight: ".
References
- ↑ From the definition of
CanImprovisedWeaponWeight()
inScripts/thoth/helpers/CommonConditions.khn
.