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Tempest Domain: Difference between revisions
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'''Tempest Domain''' is one of the [[Cleric#Subclass|cleric subclasses]], with a focus on [[Damage Types#Thunder|Thunder]] and [[Damage Types#Lightning|Lightning]] damage, weather themed spells, and martial combat. | |||
'''Tempest Domain''' is one of the [[Cleric#Subclass| | Player selectable [[Deities]] associated with this domain: [[Deities#Gruumsh|Gruumsh]] and [[Deities#Talos|Talos]]. | ||
{{Quote class|{{PAGENAME}}}} | |||
== Subclass | == Subclass features == | ||
{{SubclassNote|Cleric}} | {{SubclassNote|Cleric}} | ||
{{Level header|1}} | |||
* Gain {{HeavyArmour}} Proficiency | * Gain {{HeavyArmour}} Proficiency | ||
* Gain {{MartialWeaponsProf}} Proficiency | * Gain {{MartialWeaponsProf}} Proficiency | ||
{{HorizontalRuleImage}} | |||
=== | ; {{Pass|Wrath of the Storm|w=40}} | ||
: Using a {{Action|reaction}}, strike back at an attacking creature, potentially dealing [[Lightning]] or [[Thunder]] damage if they fail a [[Dexterity]] {{SavingThrow}}, or otherwise take half damage. | |||
:; {{SAI|Wrath of the Storm: Lightning|w=30}} : If a nearby enemy attacks you, you can retaliate with a strike of lightning that deals {{DamageText|2d8|Lightning}} damage. | |||
:; {{SAI|Wrath of the Storm: Thunder|w=30}} : If a nearby enemy attacks you, you can retaliate with a wave of thunder that deals {{DamageText|2d8|Thunder}} damage. | |||
{{HorizontalRuleImage}} | |||
= | ; Domain Spells | ||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Thunderwave}} | |||
:* {{SAI|Fog Cloud|c=16}} | |||
{{Level header|2}} | |||
== | ; {{SAI|Destructive Wrath|w=40}} | ||
:; {{R|chadiv|icononly=yes}} Channel Divinity Action | |||
:: When you roll [[Damage Types#Thunder|Thunder]] or [[Damage Types#Lightning|Lightning]] damage, you can use your [[Channel Divinity]] and a {{Action|reaction}} to deal maximum damage instead. | |||
{{Level header|3}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Gust of Wind}} | |||
:* {{SAI|Shatter}} | |||
{{Level header|5}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Call Lightning|c=16}} | |||
:* {{SAI|Sleet Storm|c=16}} | |||
= | {{Level header|6}} | ||
; {{Pass|Thunderbolt Strike|w=40}} | |||
: When you deal [[Damage Types#Thunder|Thunder]] or [[Damage Types#Lightning|Lightning]] damage to a creature that is [[Creature Size|Large]] or smaller, you can also push it up to {{Distance|m=3|ft=10}}. | |||
{{Level header|7}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Freedom of Movement}} | |||
:* {{SAI|Ice Storm}} | |||
{{Level header|8}} | |||
= | ; {{SAI|Divine Strike: Tempest|w=40}} | ||
: Once per turn, deal {{DamageText|1d8|Thunder}} in addition to your weapon's weapon damage. | |||
{{Level header|9}} | |||
; Domain Spells | |||
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | |||
:* {{SAI|Destructive Wave}} | |||
:* {{SAI|Insect Plague|c=16}} | |||
== External | == External links == | ||
{{FRWiki|Tempest domain|long}} | {{FRWiki|Tempest domain|long}} | ||
{{ClericNavbox}} | {{ClericNavbox}} | ||
[[Category:Subclasses]] |
Latest revision as of 04:11, 29 July 2024
Tempest Domain is one of the cleric subclasses, with a focus on Thunder and Lightning damage, weather themed spells, and martial combat.
Player selectable Deities associated with this domain: Gruumsh and Talos.
Subclass features[edit | edit source]
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- Using a Reaction, strike back at an attacking creature, potentially dealing Lightning or Thunder damage if they fail a Dexterity Saving throw, or otherwise take half damage.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 2
-
- Channel Divinity Action
- When you roll Thunder or Lightning damage, you can use your Channel Divinity and a Reaction to deal maximum damage instead.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
- When you deal Thunder or Lightning damage to a creature that is Large or smaller, you can also push it up to 3 m / 10 ft.
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.