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Hellrider Paladin: Difference between revisions
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| passives = Darkvision, Extra Attack, Hellish Resistance, Divine Health, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature) | | passives = Darkvision, Extra Attack, Hellish Resistance, Divine Health, Opportunity Attack, Superior Plate (-1) @ Plate Armour +1, Tenacity (passive feature) | ||
}} | }} | ||
'''Hellrider Paladin''' is summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]]. | '''Hellrider Paladin''' is a summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]]. | ||
== Attacks and Abilities == | == Attacks and Abilities == |
Revision as of 17:14, 6 July 2024
Hellrider Paladin is a summonable ally during Confront the Elder Brain if Zevlor survives Act One and Act Two.
Attacks and Abilities
Notes
- Summonable as an ally through variant if the player sides with Tiefling Refugees in Act One and saves Zevlor from Mind Flayer Colony in Act Two.