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Thunderous Smite: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Thunderous Smite | | name = Thunderous Smite | ||
Line 6: | Line 5: | ||
| school = Evocation | | school = Evocation | ||
| classes = Paladin | | classes = Paladin | ||
| summary = This spell allows spellcasters to cause their weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}. | | summary = This spell allows spellcasters to cause their melee weapon to ring with {{DamageType|Thunder}} as they strike, pushing targets away and potentially knocking them {{Cond|Prone}}. | ||
| description = Your weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}. | | description = Your melee weapon rings with thunder as you strike, pushing your target {{Distance|m=3|ft=10}} away and possibly knocking them {{Cond|Prone}}. | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = Bard:via [[Magical Secrets]] | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| attack roll = | | attack roll = melee weapon | ||
| cost = action | | cost = action | ||
| hit cost = bonus, spell1 | | hit cost = bonus, spell1 | ||
Line 19: | Line 18: | ||
| extra damage type = Thunder | | extra damage type = Thunder | ||
| save = STR | | save = STR | ||
| save dc = caster | |||
| on save = Target takes full damage but isn't knocked {{Cond|Prone}} | |||
| range = weapon | | range = weapon | ||
| condition | | condition = Prone | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = Strength | | condition save = Strength | ||
| condition dc = caster | |||
| higher levels = | | higher levels = | ||
| notes = | | notes = | ||
* This spell counts as a weapon attack and thus can be used with {{SAI|Extra Attack}}. | |||
* Thunderous Smite (and other [[Smite|Smite spells]]) behave differently from {{SAI|Divine Smite}}. | |||
** It cannot be triggered as [[reaction]]s and must be used manually. | |||
** It count as a spell for the purposes of features like {{SAI|Tempestuous Magic}} or {{SAI|Empowered Evocation}}. Despite consuming spell slots, Divine Smite is not actually classified as a spell. | |||
** Divine Smite can be triggered as a reaction when using Thunderous Smite allowing for two different smites in a single attack. | |||
| granted by items = Cacophony | |||
}} | }} | ||
Revision as of 15:16, 1 July 2024
Thunderous Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to ring with Thunder as they strike, pushing targets away and potentially knocking them .
Description
Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them .
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 1 Spell Slot
- Damage
- Normal weapon damage
- + 2d6 (2~12) Thunder
- Details
- Melee weapon attack roll
- STR Save (Spell save DC) (On Save: Target takes full damage but isn't knocked )
- Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Prone
Duration: 1 turn
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
Notes
- This spell counts as a weapon attack and thus can be used with .
- Thunderous Smite (and other Smite spells) behave differently from .
- It cannot be triggered as reactions and must be used manually.
- It count as a spell for the purposes of features like or . Despite consuming spell slots, Divine Smite is not actually classified as a spell.
- Divine Smite can be triggered as a reaction when using Thunderous Smite allowing for two different smites in a single attack.