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Wren: Difference between revisions

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Wren can be encountered quite early, though unknowingly so. Inside the [[Inner Sanctum]], he along with his fellow Shadow Druids [[Olodan]] and [[Pinta]] are [[Wild Shape|Wild Shaped]] as rats. Even with [[Speak with Animals]], they will remain silent and attempt to seem threatening.
Wren can be encountered quite early, though unknowingly so. Inside the [[Inner Sanctum]], he along with his fellow Shadow Druids [[Olodan]] and [[Pinta]] are [[Wild Shape|Wild Shaped]] as rats. Even with [[Speak with Animals]], they will remain silent and attempt to seem threatening.


When enough evidence of Kagha's schemes with her is revealed, Olodan and her druids will reveal themselves than openly admit to their plans. Whether Kagha is convinced or not to turn against them, he will fight to the death alongside his fellow Shadow Druids.
When enough evidence of Kagha's schemes with her is revealed, Olodan and her druids will reveal themselves then openly admit to their plans. Whether Kagha is convinced or not to turn against them, he will fight to the death alongside his fellow Shadow Druids.
==Related Quests==
==Related Quests==
*[[Investigate Kagha]]
*[[Investigate Kagha]]

Revision as of 02:21, 8 June 2024

Wren is a Lightfoot Halfling Druid possibly encountered during Act One. He is a member of the Shadow Druids who has been conspiring with Kagha to take over the Emerald Grove in the name of their violent order. He is involved in the last stages of Investigate Kagha quest.

Involvement

Wren can be encountered quite early, though unknowingly so. Inside the Inner Sanctum, he along with his fellow Shadow Druids Olodan and Pinta are Wild Shaped as rats. Even with Speak with Animals, they will remain silent and attempt to seem threatening.

When enough evidence of Kagha's schemes with her is revealed, Olodan and her druids will reveal themselves then openly admit to their plans. Whether Kagha is convinced or not to turn against them, he will fight to the death alongside his fellow Shadow Druids.

Related Quests

Attacks and abilities

Main Hand Attack - Greatclub

Action

Attack roll: +5
D8 Bludgeoning.png 1d8 + 2 (3~10) Damage TypesBludgeoning

Lunar Mend: Level 1

Expand a Level 1 Spell Slot to heal yourself.

Bonus action + Spell Slot

D8 Healing.png 1d8 (1~8) hit points

Wild Shape: Bear

Assume the shape of a bear that can Goad enemies into attacking it.

Your bear shape has 19hit points.

Bonus action + Wild Shape Charge

Claws

Lash out with deadly claws.

Action

Attack roll: +5
D6 Slashing.png 2d6 + 2 (4~14) Damage TypesSlashing
  • Used only while in Wild Shape.