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Heartstopper: Difference between revisions
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{{Weapon action page | |||
| name = Heartstopper | |||
| image = Heartstopper.webp | |||
| controller icon = Heartstopper Icon.webp | |||
= | | icon = Heartstopper Unfaded Icon.webp | ||
Smash an enemy's chest in and possibly inflict | | weapon types = Morningstars | ||
| description = Smash an enemy's chest in and possibly inflict {{Cond|Chest Trauma}}. | |||
= | | damage = 1d4 | ||
| cost = action | |||
| damage type = Piercing | |||
| damage modifier = finesse | |||
| range = weapon | |||
| attack roll = yes | |||
| save = CON | |||
| save dc = weapon action | |||
| recharge = Short Rest | |||
| condition = Chest Trauma | |||
| | | condition save = CON | ||
| | | condition duration = 2 | ||
| {{ | | condition dc = weapon action | ||
| warning = {{Prereq|[[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't get Chest Trauma.}} | |||
}} | |||
Latest revision as of 17:58, 18 May 2024
Heartstopper is a weapon action available to characters proficient in and wielding a morningstar in their main hand.
Description
Smash an enemy's chest in and possibly inflict .
Undead and Constructs can't get Chest Trauma.
Properties
- Cost
- Action
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Piercing
- Details
- Attack roll
- CON Save (Weapon action DC)
- Range: Normal weapon range
- Recharge: Short rest
Condition: Chest Trauma
Duration: 2 turns
Weapon action DC Constitution saving throw
- Has Disadvantage on Constitution Saving Throws and has one fewer action.
- Removed by healing.
How to learn
Granted by wielding the following weapon types with proficiency: