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Wild Magic: Teleport (Activate) (Barbarian): Difference between revisions
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| image = Wild Magic Teleport Activate Barbarian.webp | | image = Wild Magic Teleport Activate Barbarian.webp | ||
| cost = bonus | | cost = bonus | ||
| recharge = Per turn | | recharge = Per turn | ||
| condition = Wild Magic: Teleport (Barbarian) | | condition = Wild Magic: Teleport (Barbarian) | ||
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| class learns at level 3 = Wild Magic Barbarian | | class learns at level 3 = Wild Magic Barbarian | ||
| notes = | | notes = | ||
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{{BarbarianNavbox}} | {{BarbarianNavbox}} |
Revision as of 17:26, 15 May 2024
See also: Wild Magic: Teleport
Wild Magic: Teleport is a special class action that is randomly granted when you trigger a Wild Magic roll. It allows you to teleport as a bonus action every turn.
Description
Until the end of your , you can each turn.
Properties
- Cost:
- Bonus action
- Details:
- Recharge: Per turn
Condition: Wild Magic: Teleport (Barbarian)
Duration: 10 turns
- Can . each turn, until the end of their
How to learn
Classes:
- Class level 3: Wild Magic Barbarian