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Rage: Eagle Heart: Difference between revisions

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| summary = '''Rage: Eagle Heart''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
| summary = '''Rage: Eagle Heart''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
| description = Enter a {{SAI|Rage: Eagle Heart|Rage}} that makes you near untouchable.
| description = Enter a {{SAI|Rage: Eagle Heart|Rage}} that makes you near untouchable.
 
| extra description = You can use {{SAI|Diving Strike}}.
You can use {{SAI|Diving Strike}}.


Foes also have {{Disadvantage}} on {{SAI|Opportunity Attack|Opportunity Attacks}} against you, and you can use {{SAI|Dash}} as a bonus action.
Foes also have {{Disadvantage}} on {{SAI|Opportunity Attack|Opportunity Attacks}} against you, and you can use {{SAI|Dash}} as a bonus action.

Revision as of 02:17, 28 April 2024

Rage Eagle Heart.webp

Rage: Eagle Heart is a Wildheart Wildheart bonus action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.

Description

Enter a Rage Rage that makes you near untouchable.

You can use Diving Strike Diving Strike.

Foes also have Disadvantage Icon.png Disadvantage on Opportunity Attacks Opportunity Attacks against you, and you can use Dash Dash as a bonus action.

Rage ends early if you don't attack an enemy or take damage each turn.
You can't cast or concentrate on spells while raging.

Properties

Cost:
Bonus action + Rage Charge
Details:
 Range: Self

At Higher Levels

At level 9, the bonus damage to attacks granted by Rage increases to +3[See Notes].

Variants

Condition: Rage: Eagle Heart

Rage: Eagle Heart Rage: Eagle Heart

Duration: 10 turns

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes:

Notes

  • This variant of Rage Rage does not receive a damage increase at level 9.
  • The damage bonus is only applied to weapon attacks using Strength (i.e. not finesse weapons using Dexterity). This is not true of the base Rage variant.