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Deflect Missiles: Difference between revisions
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{{See also|Deflect Missiles (Return)}} | |||
{{ActionPage | {{ActionPage | ||
| image = Deflect Missiles.webp | | image = Deflect Missiles.webp | ||
| summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile. | | summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile. | ||
| description = | | description = Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity [[Modifier]] + your monk level. | ||
If the damage is reduced to 0, you use a Ki Point to {{SAI|Deflect Missiles (Return)|Deflect the Missile}}. | |||
| extra description = You can only reduce damage from the attack - any additional effects can't be negated. | |||
| cost = reaction | | cost = reaction | ||
| additional = | | additional = | ||
| higher levels = | |||
| | |||
| class learns at level 3 = Monk | | class learns at level 3 = Monk | ||
| notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0. | | notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0. | ||
* This feature seems to behave weirdly with certain weapons, possibly due to bugs. | | bugs = * This feature seems to behave weirdly with certain weapons, possibly due to bugs. | ||
** Deflect Missiles does not trigger at all against attacks from [[Giantbreaker]]. | ** Deflect Missiles does not trigger at all against attacks from [[Giantbreaker]]. | ||
** Against dual wielding [[Hand Crossbows]], the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers. | ** Against dual wielding [[Hand Crossbows]], the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers. |
Latest revision as of 23:23, 27 April 2024
See also: Deflect Missiles (Return)
Deflect Missiles is a Reaction gained by Monk at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.
Description
Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.
If the damage is reduced to 0, you use a Ki Point to
.You can only reduce damage from the attack - any additional effects can't be negated.
Properties
- Cost:
- Reaction
How to learn
Classes:
- Class level 3: Monk
Notes
- Reducing damage does not negate any other effects of the attack. Conditons such as Gaping Wounds from a Piercing Strike are still applied, even if the damage is reduced all the way to 0.
Bugs
- This feature seems to behave weirdly with certain weapons, possibly due to bugs.
- Deflect Missiles does not trigger at all against attacks from Giantbreaker.
- Against dual wielding Hand Crossbows, the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.