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Tadpole Charm: Difference between revisions
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| used by creatures = Illithid, Full-Illithid, Minthara | | used by creatures = Illithid, Full-Illithid, Minthara | ||
| notes = * The saving throw does not always appear in the combat log. | | notes = * The saving throw does not always appear in the combat log. | ||
* The charm takes effect | * The charm takes effect ''after'' the triggering attack, so this is mainly useful against creatures that can make multiple attacks in a turn. | ||
| other ways to learn = * Unlock with a [[Mind Flayer Parasite Specimen]] after obtaining the following [[illithid powers|illithid power]]: | | other ways to learn = * Unlock with a [[Mind Flayer Parasite Specimen]] after obtaining the following [[illithid powers|illithid power]]: | ||
** {{SAI|Favourable Beginnings}} | ** {{SAI|Favourable Beginnings}} |
Revision as of 17:42, 10 April 2024
Charm is a passive feature and Illithid Power. This feature allows a character to an enemy as a reaction.
Description
Channel the dark allure of the tadpole to an enemy that attacks you, preventing them from attacking you until their next turn.
Properties
- Cost:
- Reaction
- Details:
- Range: 9 m / 30 ft
- WIS Save (Spell save DC)
Condition: Charmed
Duration: 1 turn
How to learn
Used by creatures: Illithid, Full-Illithid, and Minthara
Other ways to learn:
- Unlock with a Mind Flayer Parasite Specimen after obtaining the following illithid power:
- Obtained automatically after becoming a Full-Illithid
Notes
- The saving throw does not always appear in the combat log.
- The charm takes effect after the triggering attack, so this is mainly useful against creatures that can make multiple attacks in a turn.