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Muzul: Difference between revisions
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HarveyPekar (talk | contribs) (Created page with "{{CharacterInfo|title=Novice of the Absolute|name=Devout Muzul|STR=11|level=2|race=Goblin|type=Humanoid|HP=14; 18{{Tactician}}|AC=14|size=Small|weight=35kg|proficiency=2|initiative=0|DEX=11|CON=10|INT=10|WIS=14|CHA=8|faction=Cult of the Absolute|location=Goblin Camp|exp=20|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}|speed=9m / 30ft|image=350px}}'''Devout Muzul''' is a g...") |
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{{ | {{Infobox character | ||
| name = Muzul | |||
| faction = [[Cult of the Absolute]] | |||
| titles = Devout | |||
| image = Devout Muzul.PNG | |||
| race = [[Goblin]] | |||
| level = 2 | |||
| modules = | |||
{{Infobox statistics | |||
| child = yes | |||
| size = Small | |||
| type = Humanoid | |||
| hit_points = 14 | |||
| hit_points_tactician = 18 | |||
| armour_class = 14 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 35 | |||
| weight_lb = 70 | |||
| hiddenlevel = 2 | |||
| str = 11 | |||
| dex = 11 | |||
| con = 10 | |||
| int = 10 | |||
| wis = 14 | |||
| cha = 8 | |||
| feature1_name = Opportunity Attack | |||
| feature1_description = Automatically attack an enemy moving out of your reach. | |||
| feature2_name = Darkvision | |||
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | |||
| feature3_name = Fury of the Small | |||
| feature3_description = Deal an additional 1d6 physical damage to a target larger than you. | |||
| feature3_mode = Tactician | |||
}} | |||
}} | |||
'''Devout Muzul''' is a [[goblin]] in the [[Goblin Camp]] in [[Act One]]. She patrols the front room of the [[Shattered Sanctum]], near [[Gut|Priestess Gut]]. In dialogue, she shares with the party a tale of how the [[Absolute]] protected her in battle by tripping one of her opponents. | |||
==Conditions== | ==Conditions== | ||
*{{Cond|Slightly Drunk}} | *{{Cond|Slightly Drunk}} |
Revision as of 12:10, 12 February 2024
Muzul | |||||||||||||
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Level 2 | |||||||||||||
Information | |||||||||||||
Title | Devout | ||||||||||||
Race | Goblin | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg (70 lb) | ||||||||||||
Initiative | +0 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft). | ||||||||||||
Tactician | Deal an additional 1d6 physical damage to a target larger than you. |
Devout Muzul is a goblin in the Goblin Camp in Act One. She patrols the front room of the Shattered Sanctum, near Priestess Gut. In dialogue, she shares with the party a tale of how the Absolute protected her in battle by tripping one of her opponents.