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Chock: Difference between revisions

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| image = Chock.png
| image = Chock.png
}}
}}
{{CharacterInfo
{{Infobox character
|title =
| name = Chock
|name = Chock
| image = Chock.png
|image=[[File:Chock.png|350px]]
| race = [[Ogre]]
|STR=19
| faction = [[Cult of the Absolute]]
|DEX=12
| level = 4
|CON=16
 
|INT=5
| modules =
|WIS=7
{{Infobox statistics
|CHA=7
| child = yes
|level=4
| size = Large
|race=[[Ogre]]
| type = Giant
|type=Giant
| armour_class = 12
|HP=59
| hit_points = 59
|AC=12
 
|speed=12m / 40ft
| movement_speed_meters = 12
|size=Large
| movement_speed_feet = 40
|weight=500kg
| weight_kg = 500
|proficiency=2
| weight_lb =  
|initiative=+1
| hiddenlevel = 4
|location = [[Blighted Village]]
| str = 19
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Ogre's Mark}}{{PAS|Opportunity Attack}}{{PAS|Tenacity}}
| dex = 12
|alt-name=3D Model
| con = 16
|alt-image=[[File:Chock Model.png|200px]]
| int = 5
|exp=75
| wis = 7
|allies=[[Fank]] and [[Lump the Enlightened]]
| cha = 7
|faction=[[Cult of the Absolute]]
 
| feature1_name = Darkvision
| feature1_description = Can see in the dark up to 12m.
| feature2_name = Ogre's Mark
| feature2_description = Damage is increased by 1d6.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Tenacity (passive feature)
| feature4_description = Apply Bludgeoning damage, even on a miss.
}}
}}
'''Chock''' is an [[Ogre]] NPC in [[Act One]] of [[Baldur's Gate 3]]. He can be found in the [[Blighted Village]] with his two other Ogre companions, [[Lump the Enlightened]] and [[Fank]].  
}}
'''Chock''' is an [[ogre]] in [[Act One]] of ''[[Baldur's Gate 3]]''. He can be found in the [[Blighted Village]] with his two other Ogre companions, [[Lump the Enlightened]] and [[Fank]].  


== Act One ==
== Involvement ==
{{SpoilerWarning}}
=== Act One ===
Chock is found in the Blighted Village. He and his two other Ogre companions have found work checking other creatures for the mark of the [[Absolute]]. If the player approaches the group, they will check them as well. If the player has not received the brand of the absolute from Pristess [[Gut]], the group will attack unless the leader, Lump, can be convinced not to check for the mark.
Chock is found in the Blighted Village. He and his two other Ogre companions have found work checking other creatures for the mark of the [[Absolute]]. If the player approaches the group, they will check them as well. If the player has not received the brand of the absolute from Pristess [[Gut]], the group will attack unless the leader, Lump, can be convinced not to check for the mark.


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{{Attack Roll}}: +6{{DamageInfo|count=2|die=8|plus=4|type=Bludgeoning}}{{SavingThrow|DEX|dc=14}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
{{Attack Roll}}: +6{{DamageInfo|count=2|die=8|plus=4|type=Bludgeoning}}{{SavingThrow|DEX|dc=14}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
== Gallery ==
<gallery heights="250px" mode="packed">
Chock Model.png|Chock's model.
</gallery>


{{NavGoblinCamp}}
{{NavGoblinCamp}}
[[Category: Ogres]]
[[Category: Ogres]]

Revision as of 01:55, 11 February 2024

Template:Up to date

Chock is an ogre in Act One of Baldur's Gate 3. He can be found in the Blighted Village with his two other Ogre companions, Lump the Enlightened and Fank.

Involvement

Act One

Chock is found in the Blighted Village. He and his two other Ogre companions have found work checking other creatures for the mark of the Absolute. If the player approaches the group, they will check them as well. If the player has not received the brand of the absolute from Pristess Gut, the group will attack unless the leader, Lump, can be convinced not to check for the mark.

Lump can be convinced to work for you instead of the Absolute. If he is, he will give you Lump's War Horn to call him with.

Attacks and abilities

Main Hand Attack - Gnarled Tree Branch

Action

Attack roll: +6

D8 Bludgeoning.png 2d8 + 4 (6~20) Damage TypesBludgeoning

Slam

Hit a target, push it back 2m and possibly knock it Prone.

Action

Attack roll: +6
D8 Bludgeoning.png 2d8 + 4 (6~20) Damage TypesBludgeoning
DC 14  Dexterity saving throw to avoid being knocked Prone.

Gallery