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Grasp Essence (Condition): Difference between revisions
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(Added notes) |
NatternAlt (talk | contribs) (Added properties (using bot)) |
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* '''{{SAI|Soul Catching Prowess|w=40}}''' | * '''{{SAI|Soul Catching Prowess|w=40}}''' | ||
| granted by items = Gloves of Soul Catching | | granted by items = Gloves of Soul Catching | ||
| stack id = MAG_SOUL_CATCHING | |||
| stack priority = 1 | |||
|notes=* As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost. | |notes=* As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost. | ||
* Grasp Essence cannot be gained more than once per turn.}} | * Grasp Essence cannot be gained more than once per turn.}} |
Revision as of 18:36, 3 February 2024
- When you hit a creature with an unarmed attack, you can regain 10hit points or choose to gain Advantage on Attack Rolls or Saving Throws before the end of your next turn.
Grants:
Properties
MAG_SOUL_CATCHING
: 1
Notes
- As soon as you either use the 10 HP heal or either of the two reactions granted by this condition, Grasp Essence is lost.
- Grasp Essence cannot be gained more than once per turn.
Conditions with the same stack ID
Conditions with the stack ID MAG_SOUL_CATCHING
, only one of these can be applied at the same time:
Condition | Effects |
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