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Shortsword of First Blood: Difference between revisions

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| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d6 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage = 1d6 <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| damage type = Piercing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Piercing  
| versatile damage = 1d10 + 2 <!-- Same format as regular damage, or EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d10 + 2
| extra damage = <!-- Same format as regular damage but with type directly on the same line. -->
| range m = <!-- EMPTY if melee, otherwise range in metric. -->
| range ft = <!-- EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse = yes
| finesse = yes
| heavy =
| light = yes
| light = yes
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 0.9
| weight kg = 0.9
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== External links ==
== External links ==
* {{FRWiki|Shortsword of First Blood|long}}
* {{FRWiki|Shortsword of First Blood|long}}
[[Category:Sources of Piercing damage]]

Revision as of 10:18, 20 January 2024

Template:Up to date

Shortsword of First Blood image

The Shortsword of First Blood is an uncommon shortsword that deals more damage to enemies who haven't been injured yet.

Description Icon.png

A golden blade, exquisitely made and astonishingly sharp.

Properties

Damage
Details
Shortswords Shortswords
Rarity: Uncommon
Enchantment: None
 One-Handed
Finesse Finesse
Light (weapon property) Light
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 65 gp
UID UNI_UND_Duergar_ShortswordOfFirstBlood
UUID 1e172d76-3433-4ee7-ae1a-9e7d8ae0f12b

Special

The holder of this item gains:

Break the Unbroken
Deals an additional 1d8Damage TypesPiercing to targets that still have all their hit points.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Flourish Flourish ()

Feint an attack to possibly throw your opponent Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Where to find

  • * Found on the corpse of an executed Deep Gnome in the Underdark at (X:73, Y:-187), at the entrance of the Decrepit Village (if approaching from the Myconid Colony).

External links