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|description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | |description=This page is a hub for everything related to Modding Baldur's Gate 3. Check out the following guides to learn how to mod BG3. | ||
|image=Modding_resources.webp | |image=Modding_resources.webp | ||
}} | }}{{Modding box}} | ||
This tutorial is from [https://www.nexusmods.com/users/14681269 atmosfur] | This tutorial is from [https://www.nexusmods.com/users/14681269 atmosfur] | ||
<br><br> | <br><br> | ||
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'''The texture maps this guide covers are:'''<br> | '''The texture maps this guide covers are:'''<br> | ||
*_BM (Basecolor Map)<br> | *_BM (Basecolor Map)<br> | ||
*_NM (Normal Map)<br> | *_NM (Normal Map) [https://styly.cc/tips/maku-blender-normalmap-bake/ How to bake a normal map in Blender]<br> | ||
*_MSK (Mask Map)<br> | *_MSK (Mask Map)<br> | ||
*_PM (Physical Map)<br> | *_PM (Physical Map)<br> | ||
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* <nowiki>BC5 Unsigned (Paint.NET) / BC5 ATI2 (GIMP)</nowiki> for Horn masks | * <nowiki>BC5 Unsigned (Paint.NET) / BC5 ATI2 (GIMP)</nowiki> for Horn masks | ||
* <nowiki>BC7 RGBA 8bpp | Explicit alpha (Photoshop) / BC7 sRGB or BC7 Linear (Paint.NET) for Shared Scars MSK</nowiki> (thanks to [https://www.nexusmods.com/baldursgate3/users/47038262 aurebuen] for the info) | * <nowiki>BC7 RGBA 8bpp | Explicit alpha (Photoshop) / BC7 sRGB or BC7 Linear (Paint.NET) for Shared Scars MSK</nowiki> (thanks to [https://www.nexusmods.com/baldursgate3/users/47038262 aurebuen] for the info) | ||
[[Category:Modding resources]] | |||
== Icon/Atlas Export Settings == | |||
If using Paint.net and your icon atlas ends up invisible in game when using DXT1/DXT5 try using the below: | |||
*First make sure your uuids are unique and are not clashing with another mod | |||
* if that doesn't work use this format | |||
[[File:Atlas Paintnet Export Settings.webp|Atlas Paintnet Export Settings.webp]] | |||
[[Category:Modding guides]] | |||
[[Category:Armor modding]] |